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Steam News8 August 20267h ago

We Hear You: Major Animation and Gunshot Audio Upgrades Are Coming!

After reading everyone’s feedback, I now have a much clearer understanding of what needs to be improved most. First, the animations.

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Full Bodycam Onrecord update

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What changed

1 fix3 additions1 change0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
  • Server
addedAfter reading everyone’s feedback, I now have a much clearer understanding of what needs to be improved most.
addedFirst, the animations. What you want is a more realistic and immersive first-person experience that feels different from traditional FPS games. We have already made a major breakthrough in this area, and I’ll be sharing a brand-new demonstration very soon. I’m confident that you won’t be disappointed.
addedThe second major focus is sound—especially the gunshots. The current gunfire still lacks the power and impact it needs. To address this, I’m working with an experienced Russian sound designer to completely rework the weapon audio. The new gunshots will sound much more powerful and realistic, giving every pull of the trigger a real sense of weight and intensity.
fixedAlongside these two major improvements, I’m continuing to fix smaller bugs and polish the overall experience. We have already resolved 12 issues. One update was released earlier today, and another update is planned for tonight.
changedIf you encounter any problems, feel free to leave a comment here or tag me directly in our Discord server. I personally read every piece of feedback, and I’ll do my best to address every issue you report.

Bodycam Onrecord changes

addedAfter reading everyone’s feedback, I now have a much clearer understanding of what needs to be improved most.
addedFirst, the animations. What you want is a more realistic and immersive first-person experience that feels different from traditional FPS games. We have already made a major breakthrough in this area, and I’ll be sharing a brand-new demonstration very soon. I’m confident that you won’t be disappointed.
addedThe second major focus is sound—especially the gunshots. The current gunfire still lacks the power and impact it needs. To address this, I’m working with an experienced Russian sound designer to completely rework the weapon audio. The new gunshots will sound much more powerful and realistic, giving every pull of the trigger a real sense of weight and intensity.
fixedAlongside these two major improvements, I’m continuing to fix smaller bugs and polish the overall experience. We have already resolved 12 issues. One update was released earlier today, and another update is planned for tonight.
changedIf you encounter any problems, feel free to leave a comment here or tag me directly in our Discord server. I personally read every piece of feedback, and I’ll do my best to address every issue you report.

After reading everyone’s feedback, I now have a much clearer understanding of what needs to be improved most.

First, the animations. What you want is a more realistic and immersive first-person experience that feels different from traditional FPS games. We have already made a major breakthrough in this area, and I’ll be sharing a brand-new demonstration very soon. I’m confident that you won’t be disappointed.

The second major focus is sound—especially the gunshots. The current gunfire still lacks the power and impact it needs. To address this, I’m working with an experienced Russian sound designer to completely rework the weapon audio. The new gunshots will sound much more powerful and realistic, giving every pull of the trigger a real sense of weight and intensity.

Alongside these two major improvements, I’m continuing to fix smaller bugs and polish the overall experience. We have already resolved 12 issues. One update was released earlier today, and another update is planned for tonight.

If you encounter any problems, feel free to leave a comment here or tag me directly in our Discord server. I personally read every piece of feedback, and I’ll do my best to address every issue you report.

Finally, thank you all for your continued support. Your feedback is one of the biggest reasons the game keeps getting better. I’ll continue giving it everything I have and working hard to make sure the game lives up to your expectations.

Source

Steam News / 8 August 2026

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