Full notes
Full Bodycam update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
- Maps
Bodycam changes
Bodycam Update V0.1.4.1 – Optimization Part II & Gameplay Changes
⚠️ IMPORTANT NOTICE
This is Part II of our optimisation updates!
GENERAL OPTIMIZATION
VRAM optimization (Part 1)
Several memory leaks have been fixed
Improved overall FPS and game stability
Fixed a critical issue where bots caused lag when running
Addressed performance drops in specific gameplay scenarios
New engine-level tweaks added – let us know if you notice performance changes!
BODYBOMB REWORK
2 minutes to plant the bomb
10 seconds to plant (only within a valid bomb site)
60 seconds until explosion
10 seconds to defuse
Bomb can no longer be planted outside bomb sites
OTHER CHANGES & FIXES
Team Deathmatch restart bug has been fixed
Versus win condition increased to 10 points
When playing with friends, you're now more likely to be on the same team
Zombie mode spawn system improved
Minor bug fixes and polish applied across the game
WHAT’S NEXT?
A new Zombie map with a fresh gameplay experience
The upcoming Loadout system with full weapon & attachment customization
New gameplay features related to loadouts and animations
A brand-new multiplayer map has just been completed and is entering testing
More content is coming in the next few weeks. In the meantime, check out the #devleak channel on our Discord to get early sneak peeks!
The Reissad Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
