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Steam News20 December 20256mo ago

Dev Update

Hey everyone! Here’s a quick look at what I’ve been working on recently. A lot of polish, QoL improvements, and new content have landed over the past few weeks 👇 🍣 New Recipes & Food Content Ebi Nigiri & Ebi Maki are

Full notes

Full Body Sushi update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
added🍣 New Recipes & Unlock Progression
addedAdded Tako Sashimi and Clam Sashimi
addedIntroduced several new sashimi and nigiri recipes
addedAdded Avocado Gunkan, Spicy Tuna Gunkan, and Ikura Gunkan
addedAdded animated 2D illustrations for Arisa, Kuroneko, and Yummy
fixedFixed character shader issues in the UI

The past couple of weeks have been all about bringing the restaurant to life—both in what you can cook and how the world feels around you.

🍣 New Recipes & Unlock Progression

  • Added Tako Sashimi and Clam Sashimi

  • Introduced several new sashimi and nigiri recipes

  • Added Avocado Gunkan, Spicy Tuna Gunkan, and Ikura Gunkan

  • Unlocked the basic Veggie Set with proper progression

  • Veggie nigiri is now unlocked naturally through Arisa

  • Salmon Set customer orders are now fully localized

Each recipe is more closely tied to character interactions, making unlocks feel like part of the story.

🧑‍🍳 Characters & 2D Animations

  • Added animated 2D illustrations for Arisa, Kuroneko, and Yummy

  • Continued testing and polishing character animations

  • Fixed character shader issues in the UI

🌗 Day–Night Cycle & Atmosphere

  • Added an in-game day–night clock

  • Implemented smooth skybox transitions at 6pm

  • Fixed lighting behavior throughout the day

  • Added subtle atmospheric particles

  • Day–night cycle now starts when you open for business

🚪 World Flow & UX Improvements

  • Restaurant door now opens properly with restricted surrounding areas

  • Removed the tutorial end confirmation dialog

  • Added player performance evaluation (for future systems)

  • Preloaded animated spritesheets for smoother performance

Source

Steam News / 20 December 2025

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