Full notes
Full Bodhi 'n' Friends update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Server
- Performance
- Fixes
Bodhi 'n' Friends changes
ADDITIONS:
Added footstep sounds for when the player is walking on metal materials.
Added Thomas Sheep Killing Frenzy mini-game which can be accessed from the monster crunch arcade on the society level or the extras menu on the main menu.
Added a little easter egg at the studio level.
Added thunder which can randomly play when it is raining on the studio & Thomas' house level.
Added a link to the Bodhi n Friends community discord server.
Added V-Sync Support.
Other unmentioned additions.
OPTIMIZATIONS:
New LOD Groups
Sheep are now lower Poly
New scripting optimizations
Mafia Friend Tommy Gun optimizations.
Disabled some lights across various levels.
Particle system optimization.
Changed several meshes.
Decreased Shadow cascades.
Decreased bone weight on low-end graphics cards.
Other minor optimizations.
BUG FIXES:
Fixed lens flares being viewed from behind objects.
Fixed stun gun getting stuck.
Fixed nose material not changing.
Fixed some collision issues.
Fixed issue with "weeping angel".
Fixed some subtitle issues.
Fixed player movement animations.
Fixed some AI for Peter.
Adjusted nav mesh on the society level.
NOTES:
For a full list of additions, optimizations & fixes, please check out the following:
https://ibb.co/McDJp6T https://ibb.co/q9wDQ7B https://ibb.co/VgN4sZ7
Source
Changelog.gg summarizes and formats this update. How we read updates.
