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Steam News31 July 202621d ago

Version 1.03 available now!

The 1.03 version of Bobble and the Tri-Crystal is out now! Here's what is new: Bug fixes Fixed a bug where exiting Funkler's fight would preserve the chord's progress Fixed an issue where it was impossible to select a p

Full notes

Full Bobble and the Tri-Crystal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes4 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
  • Balance
addedThe 1.03 version of Bobble and the Tri-Crystal is out now! Here's what is new:
fixedFixed a bug where exiting Funkler's fight would preserve the chord's progress
fixedFixed an issue where it was impossible to select a pause menu option in Level 2 after backing out
fixedFixed an issue where you could enter a level during the cutscene that unlocks the next area on the world map
fixedFixed an issue where the level stats and "Play" button appeared during the cutscene that unlocks the next area on the world map
fixedFixed camera shake issues in Level 2

Bobble and the Tri-Crystal changes

addedThe 1.03 version of Bobble and the Tri-Crystal is out now! Here's what is new:
fixedFixed a bug where exiting Funkler's fight would preserve the chord's progress
fixedFixed an issue where it was impossible to select a pause menu option in Level 2 after backing out
fixedFixed an issue where you could enter a level during the cutscene that unlocks the next area on the world map
fixedFixed an issue where the level stats and "Play" button appeared during the cutscene that unlocks the next area on the world map

The 1.03 version of Bobble and the Tri-Crystal is out now! Here's what is new:

Bug fixes

  • Fixed a bug where exiting Funkler's fight would preserve the chord's progress

  • Fixed an issue where it was impossible to select a pause menu option in Level 2 after backing out

  • Fixed an issue where you could enter a level during the cutscene that unlocks the next area on the world map

  • Fixed an issue where the level stats and "Play" button appeared during the cutscene that unlocks the next area on the world map

  • Fixed camera shake issues in Level 2

  • Fixed an issue where a level would start after immediately leaving it and then pressing Z/A on the pause menu

Balance changes

  • Reduced the Phase 2 health and damage of the final boss

New features

  • You can now earn Hero Credits after defeating bosses

  • You can press "S" in Level 3 and Boss #2 to reduce VFX. This feature will be added to other levels in future updates

Source

Steam News / 31 July 2026

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