Full notes
Full Bobble and the Tri-Crystal update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
I want to start off by saying that these past few days have been absolutely incredible! We just reached 120+ wishlists and 30+ people played the demo! Thank you all so much for the support!
Well then, version 1.2 for the demo is out now! Why is it 1.2 and not 1.1? I made a small patch on the day of release and thought it wasn't really necessary to make a post about it.
Anyway, this update includes some changes and bug fixes! All of them were reported by you, so thanks for playing!
Here are the patch notes:
CHANGES:
Squids won't spawn during Photon Angler's target attack
Pressing R (or the Back button on controller) restarts the level or boss fight
The level icons on the world map have changed
BUG FIXES:
Fixed the bug where the dialogue text would be bigger than usual on the final cutscene
Fixed an issue where holding Z (or A on controller) while entering the world map would start Level 1
That's all for this update! Let me know if you have any suggestions and bugs you find!
Source
Changelog.gg summarizes and formats this update. How we read updates.
