What changed
0 fixes1 addition0 changes0 removals
addedADDED evil sales (random price increases) depending on difficulty ADDED 5 more rounds to the demo, for a total of 15 rounds. ADDED martyrs always get discounted in the shop after the first encounter with the witch on lower difficulties ADDED ability to change the current page of the shop with A+D, or the shoulder buttons of a controller. I'd add dpad/arrow keys but I might later add full controls for gamepad, so that would then require unlearning to rebind them to selection controls within the shop ADDED pressing B on controller to exit the: shop, pawn promotion, stats, oracle, and game over screens ADDED clarification to tooltip config option about camera shake, and when it actually occurs ADDED 3 new facts to the oracle ADDED onscreen prompt to tell touchscreen players to 'drag pieces' if they tap a piece, and then tap an empty tile ADDED ability to move through the instructions screens with A / B, LB / RB / Start (skip) ADDED default control scheme for Steamdeck that utilises both gamepad controls, and also the trackpad as a mouse CHANGED the white spot circle markers that indicate legal moves now render on top of everything for better clarity. CHANGED when an enemy piece is about to be taken, but there are no other safe tiles either, it will make a move rather than just standing still. CHANGED the current round, turn, and coin balance to always be visible on Steamdeck. CHANGED price of artillery to be much more expensive due to how OP it is. CHANGED "More games" button on end of demo screen now to be the "Oracle Pawn" button CHANGED "attacks from afar" to "attacks from anywhere" on artillery shop description CHANGED the positions of 'Exit' and 'Buy Boardfall' on the demo end sceen, so "Exit" is on the left, then rebalanced the positions of the other buttons CHANGED lesser pieces to be cheaper, due to piece limit now added by control towers, so you can't spam the board with them. More powerful pieces increased in price. CHANGED some of the future drops to add more variety to them CHANGED "Double click" to "Double tap" on the pawn's inspector preview when using steamdeck/touch controls CHANGED "Select a piece" to "Tap the piece" in the pawn promotion screen on Steamdeck CHANGED tapping an enemy piece on Steamdeck to no longer play the 'error' sound, as this is the only way to 'hover a piece' on a touchscreen. CHANGED "shift click to skip" prompt on instructions screen to say "press start to skip" FIXED cannot place pieces from the shop on steamdeck, without tapping the piece first, and THEN tapping and holding the piece to begin placement FIXED irrelevant hover UI getting in the way on steamdeck when summoning the engineer, and also when opening the pawn promotion menu FIXED a stray fact that interrupted another fact about king protection that spread over 2 facts, on the oracle screen. FIXED oracle making no entrance sound when accessed from the main menu FIXED game crash if the oracle successfully convinces you to follow me (a little sad that there have been no bug reports of this...) FIXED engineer hopperify "on upgrade" laughter being too high pitched sometimes FIXED pawn rank badge shown on promotion screen 'clips' and goes around again if the rank is higher than the maximum FIXED "Make piece jump" on shop description for the hopper upgrade was missing an "s". REMOVED ability to promote a pawn to king (this is temporary, I will add this back once it's tested properly)
Boardfall changes
addedADDED evil sales (random price increases) depending on difficulty ADDED 5 more rounds to the demo, for a total of 15 rounds. ADDED martyrs always get discounted in the shop after the first encounter with the witch on lower difficulties ADDED ability to change the current page of the shop with A+D, or the shoulder buttons of a controller. I'd add dpad/arrow keys but I might later add full controls for gamepad, so that would then require unlearning to rebind them to selection controls within the shop ADDED pressing B on controller to exit the: shop, pawn promotion, stats, oracle, and game over screens ADDED clarification to tooltip config option about camera shake, and when it actually occurs ADDED 3 new facts to the oracle ADDED onscreen prompt to tell touchscreen players to 'drag pieces' if they tap a piece, and then tap an empty tile ADDED ability to move through the instructions screens with A / B, LB / RB / Start (skip) ADDED default control scheme for Steamdeck that utilises both gamepad controls, and also the trackpad as a mouse CHANGED the white spot circle markers that indicate legal moves now render on top of everything for better clarity. CHANGED when an enemy piece is about to be taken, but there are no other safe tiles either, it will make a move rather than just standing still. CHANGED the current round, turn, and coin balance to always be visible on Steamdeck. CHANGED price of artillery to be much more expensive due to how OP it is. CHANGED "More games" button on end of demo screen now to be the "Oracle Pawn" button CHANGED "attacks from afar" to "attacks from anywhere" on artillery shop description CHANGED the positions of 'Exit' and 'Buy Boardfall' on the demo end sceen, so "Exit" is on the left, then rebalanced the positions of the other buttons CHANGED lesser pieces to be cheaper, due to piece limit now added by control towers, so you can't spam the board with them. More powerful pieces increased in price. CHANGED some of the future drops to add more variety to them CHANGED "Double click" to "Double tap" on the pawn's inspector preview when using steamdeck/touch controls CHANGED "Select a piece" to "Tap the piece" in the pawn promotion screen on Steamdeck CHANGED tapping an enemy piece on Steamdeck to no longer play the 'error' sound, as this is the only way to 'hover a piece' on a touchscreen. CHANGED "shift click to skip" prompt on instructions screen to say "press start to skip" FIXED cannot place pieces from the shop on steamdeck, without tapping the piece first, and THEN tapping and holding the piece to begin placement FIXED irrelevant hover UI getting in the way on steamdeck when summoning the engineer, and also when opening the pawn promotion menu FIXED a stray fact that interrupted another fact about king protection that spread over 2 facts, on the oracle screen. FIXED oracle making no entrance sound when accessed from the main menu FIXED game crash if the oracle successfully convinces you to follow me (a little sad that there have been no bug reports of this...) FIXED engineer hopperify "on upgrade" laughter being too high pitched sometimes FIXED pawn rank badge shown on promotion screen 'clips' and goes around again if the rank is higher than the maximum FIXED "Make piece jump" on shop description for the hopper upgrade was missing an "s". REMOVED ability to promote a pawn to king (this is temporary, I will add this back once it's tested properly)
ADDED evil sales (random price increases) depending on difficulty ADDED 5 more rounds to the demo, for a total of 15 rounds. ADDED martyrs always get discounted in the shop after the first encounter with the witch on lower difficulties ADDED ability to change the current page of the shop with A+D, or the shoulder buttons of a controller. I'd add dpad/arrow keys but I might later add full controls for gamepad, so that would then require unlearning to rebind them to selection controls within the shop ADDED pressing B on controller to exit the: shop, pawn promotion, stats, oracle, and game over screens ADDED clarification to tooltip config option about camera shake, and when it actually occurs ADDED 3 new facts to the oracle ADDED onscreen prompt to tell touchscreen players to 'drag pieces' if they tap a piece, and then tap an empty tile ADDED ability to move through the instructions screens with A / B, LB / RB / Start (skip) ADDED default control scheme for Steamdeck that utilises both gamepad controls, and also the trackpad as a mouse CHANGED the white spot circle markers that indicate legal moves now render on top of everything for better clarity. CHANGED when an enemy piece is about to be taken, but there are no other safe tiles either, it will make a move rather than just standing still. CHANGED the current round, turn, and coin balance to always be visible on Steamdeck. CHANGED price of artillery to be much more expensive due to how OP it is. CHANGED "More games" button on end of demo screen now to be the "Oracle Pawn" button CHANGED "attacks from afar" to "attacks from anywhere" on artillery shop description CHANGED the positions of 'Exit' and 'Buy Boardfall' on the demo end sceen, so "Exit" is on the left, then rebalanced the positions of the other buttons CHANGED lesser pieces to be cheaper, due to piece limit now added by control towers, so you can't spam the board with them. More powerful pieces increased in price. CHANGED some of the future drops to add more variety to them CHANGED "Double click" to "Double tap" on the pawn's inspector preview when using steamdeck/touch controls CHANGED "Select a piece" to "Tap the piece" in the pawn promotion screen on Steamdeck CHANGED tapping an enemy piece on Steamdeck to no longer play the 'error' sound, as this is the only way to 'hover a piece' on a touchscreen. CHANGED "shift click to skip" prompt on instructions screen to say "press start to skip" FIXED cannot place pieces from the shop on steamdeck, without tapping the piece first, and THEN tapping and holding the piece to begin placement FIXED irrelevant hover UI getting in the way on steamdeck when summoning the engineer, and also when opening the pawn promotion menu FIXED a stray fact that interrupted another fact about king protection that spread over 2 facts, on the oracle screen. FIXED oracle making no entrance sound when accessed from the main menu FIXED game crash if the oracle successfully convinces you to follow me (a little sad that there have been no bug reports of this...) FIXED engineer hopperify "on upgrade" laughter being too high pitched sometimes FIXED pawn rank badge shown on promotion screen 'clips' and goes around again if the rank is higher than the maximum FIXED "Make piece jump" on shop description for the hopper upgrade was missing an "s". REMOVED ability to promote a pawn to king (this is temporary, I will add this back once it's tested properly)