In this update1
Full notes
Full Board Quizz Adventure update
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Repeated intro
Hey everyone ! The first update is finally here :) Feedbacks I've gotten on the game since the release have been overall :"it has multiple flaws, but the core gameplay is really fun". I have tried to address some of those flaws as well as I could, in my opinion it makes the game so much better !
What changed
- Gameplay
- UI and audio
- Maps
Board Quizz Adventure changes
I'll still be working on this game, so let me know what should be improved in the next update.
Patchnote :
Reworked the way questions are displayed from the ground up !
Questions now have a background, and are pushed away from the player. The player and the obstacle are both outlined when answering a question The game should look way less messy and looks much better as a result.
Added level selection menu
You can now ban levels you do not want to play on in the settings.
Improved the half-answer curse
The curse that hides half of each answer now behave better with composed words and dates, to avoid situation where all the visible start of each words are the same.
Improved answer layout for gamepads
Answers are now displayed according to the layout of button of a gamepad when the game detects that you are playing with one. It should make selecting an answer with a gamepad much less confusing.
Added 3 chef boars maps
Chef boars ask you to find the wrong ingredient of a recipe, you can then control them for a little while to help clear the way.
Added 4 lost children maps
Children are lost on the map, find them all and bring them to the village. Be carefull not to bumb into them while they follow you.
Added 3 Hiker maps
You can't see much in these new maps. Answer the hikers questions to reveal the map.
Removed duplicates...a lot of them
For some reasons a lot of questions were repeated over in over in the database.
As a side effect, questions may be harder overall now
I reworked the way I was getting my questions to avoid duplicates, but I had to be a little less strict on the difficulty. We will see how it goes.
Bugfixes and polish
Source
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