Full notes
Full Board Games VR update
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What changed
- Gameplay
- Performance
- Fixes
- UI and audio
Board Games VR changes
What's new
New: Tic-Tac-Toe game, board and pieces.
Update: Core: Logic data and performance.
Update: VFX: Non-VR player movement is more refined.
Update: VFX: Default checker pieces models and textures.
Update: VFX: Default room decoration with picture frame.
Fixed: VFX: Checker piece destination reticle (small green cylinder) is not visible from certain angles.
Fixed: VFX: Checkers/Chess board material reflection is too high.
Known issues
- CoreChess game AI takes too long when making decisions. Chess is not available in the game yet until this issue is resolved.
- CoreThe score system is disabled. This will be published once it is decoupled from Steamworks.
- CoreThe hand models and interactions are disabled in this build (will enable them again once the new input system and custom interactions are fully implemented).
Core: Unable to pick up checker pieces with the pinch gesture.
Core: Sometimes music playback gets corrupted when starting the game and remains corrupted until the game is fully restarted.
- MultiplayerPlayers cannot create private rooms. This feature is disabled in the current release due to bugs. It will be released once the bugs are fixed.
- MultiplayerIn online multiplayer, player names are not visible. This will be fixed once Steamworks issues are resolved.
Multiplayer: In online multiplayer, the interactable room objects disappear when the room host leaves the room.
SFX: When interacting with checker pieces and boards the SFX is not audiable!
VFX: Backgammon board triangles are not correctly positioned.
Your feedback is most welcome.
Thank you for playing the game and your continuous support.
Armin
Discord: https://discord.com/invite/qPx3g98 Instagram: https://www.instagram.com/artarmin/ Twitter: https://twitter.com/artarmin YouTube: https://www.youtube.com/channel/UCg4FvfrJPydR0oabCfrSAXw Twitch: https://twitch.tv/artarmin Patreon: https://patreon.com/artarmin
Source
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