In this update7
Full notes
Full Bō: Path of the Teal Lotus update
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What changed
- UI and audio
- Balance
- Gameplay
- Maps
- Fixes
Bō: Path of the Teal Lotus changes
v1.2.6 Update Patch Notes
Hello Steam community! 🦊
We’re back with another round of polish, fixes and improvements! This update focuses on smoothing out the early-game experience and expanding our language support to welcome more players to the fold.
We’ve been keeping a close eye on your playthroughs and bug reports in the
Many of the changes below are a direct result of your feedback on Steam and the Discord. Check out the full breakdown below:
🛠️ Patch Overview:
This patch introduces Brazilian Portuguese localization and a series of "feel" improvements for Bo’s movement, including new input buffering tweaking for the grapple. We’ve also given the Uzumaki Cave area very slight tweaks.
🌐 Localization
Tudo bem! Brazilian Portuguese translations have been added for the entire game and all Steam achievements.
Added missing translations for the “Rearrange Furniture” prompt in the furniture shop within Bo’s Room.
🎮 Player Controller & Combat
- Air CombatAdded a timer that automatically resets the air attack combo and cooldown after 0.6 seconds , making aerial encounters feel more in line with when a player expects to be able to attack again..
- Grapple BufferAdded a 0.12-second input buffer for the grapple ability. This should make "frame-perfect" grapples feel much more forgiving.
- Tanuki Kabuki BalanceSlightly decreased Bo's staff attack handicap when the staff seal is active in the Kabuki boss rush.
🗺️ Map Changes
- Imperial CastleAll secret map icons inside the Imperial Castle are now automatically removed once the Sakura Shogun is defeated. Developer Note: We heard your feedback! Players were distressed seeing icons they could no longer reach once the area closed off. This change ensures your map looks "completed" rather than "missed." Please be assured that there are NO critical collectibles in the castle.
🌀 Uzumaki Cave Improvements
- Quest BalancingIncreased the timer for the top puzzle in the Armapillo Assemble Quest from 5 to 6.5 seconds .
- HitboxesDecreased the hitbox size for battable cave rocks and projectiles to prevent accidental collisions.
Level Design:
Rearranged spike hazards in the Arena Puzzle area and Shimeji’s room.
Slightly adjusted ground geometry for the Armapillo Assembly Quest.
Added music and new enemy placements to Shimeji’s room.
Armakillo Boss: The helmet dropped by the Armakillo boss is now hittable once he's defeated. Go ahead, give it a whack!
Added a special particle effect when Armapillos are batted into walls.
Fixed an issue where players could aggro the bottom Sessho Seki in Shimeji’s room through a wall.
🛠️ Various Bug Fixes
- Quest FixesFixed a rare softlock that occurred when talking to Moro after returning his children.
- Fox Bride Escort SequenceFixed a rare softlock in the Fox Bride Escort Sequence triggered by a specific interaction between Fumie, Tsurubebi, and the grapple slice ability.
- Cave DoorFixed an issue where the locked door next to the Armakillo boss remained closed post-fight.
- Save DataFixed the Kodama outside the Kabuki Theater not saving correctly.
- MenusPotentially fixed a rare issue where the pause menu/map became inaccessible after closing the Fast Travel menu.
The Fragile Egg Quest: The egg now breaks after 2 hits instead of 1.
🎨 Visuals & UI
- Game IconReplaced the default game icon with a new higher-resolution version.
Various set dressing and lighting improvements across all regions.
Source
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