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Steam News18 September 20196y ago

Patch 1.4.0 notes

General Changed aim calculation. Changed time calculation to use in-game time from real time. Reduced the frame rate drop when using weapons. Tutorial Added tutorial message on first clear or death.

Full notes

Full Blue Crystal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition14 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Balance
  • Fixes
changedChanged aim calculation.
changedChanged time calculation to use in-game time from real time.
changedReduced the frame rate drop when using weapons.
addedAdded tutorial message on first clear or death.
changedChanged the tutorial message.
changedUI

General

  • Changed aim calculation.

  • Changed time calculation to use in-game time from real time.

  • Reduced the frame rate drop when using weapons.

Tutorial

  • Added tutorial message on first clear or death.

  • Changed the tutorial message.

UI

  • Changed the description of the shotgun in the guide. (only Japanese)

  • Fixed an issue where the leaderboard / weapon UI was difficult to see depending on the screen ratio.

WorldSelect

  • Changed the teleporter for weapon stages other than Wind.

  • Changed some design.

World1

  • Changed the tree collision size.

World3

  • Fixed an issue where the water damage in Stage1 fluctuates depending on the frame rate.

  • Fixed unintended behavior of gimmick in Stage1.

  • Fixed stage production in Stage2.

World4

  • Fixed difficult to aim in Stage2.

World5

  • Changed the fog setting.

  • Fixed unintended behavior of enemies in Stage1.

World6

  • Changed the texture setting in Terminal.

  • Fixed material settings in Stage3.

World7

  • Changed the size of DestructibleMesh in Stage1.

  • Fixed difficult to aim in Stage1.

World9

  • Fixed difficult to aim in Terminal.

  • Reduced the frame rate drop in Stage1.

  • Reduced the frame rate drop in Stage2.

Source

Steam News / 18 September 2019

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