What changed
2 fixes1 addition2 changes0 removals
addedSkill New skill “Shotgun Ball” is added. This skill is unlocked from the beginning.
changedAdjusted “Hyper Charge Cannon” to be stronger when the weapon's base damage is higher. -Changed to charge 200~400% of the power of the manual attack applied. -Changed to auto-fire if not charged for 10 seconds. -Increased explosion range with increasing level
fixedCorrected the description of “Blast Wind"
changedVisuals Adjusted brightness of the stage
fixedControls Changed the duration for holding down buttons to vary based on game speed. Fixed an issue where the duration for holding down buttons was not resetting. Adjusted the duration for holding down buttons from 0.5 seconds to 0.25 seconds to align with the above fix. Changed some of the corresponding buttons for the gamepad on the character select screen.
duration for holding down buttons0.5seconds→0.25seconds↓duration for holding down buttons decreased, nerfBlow Away Survivors changes
addedSkill New skill “Shotgun Ball” is added. This skill is unlocked from the beginning.
changedAdjusted “Hyper Charge Cannon” to be stronger when the weapon's base damage is higher. -Changed to charge 200~400% of the power of the manual attack applied. -Changed to auto-fire if not charged for 10 seconds. -Increased explosion range with increasing level
fixedCorrected the description of “Blast Wind"
changedVisuals Adjusted brightness of the stage
fixedControls Changed the duration for holding down buttons to vary based on game speed. Fixed an issue where the duration for holding down buttons was not resetting. Adjusted the duration for holding down buttons from 0.5 seconds to 0.25 seconds to align with the above fix. Changed some of the corresponding buttons for the gamepad on the character select screen.
Skill New skill “Shotgun Ball” is added. This skill is unlocked from the beginning.
Adjusted “Hyper Charge Cannon” to be stronger when the weapon's base damage is higher. -Changed to charge 200~400% of the power of the manual attack applied. -Changed to auto-fire if not charged for 10 seconds. -Increased explosion range with increasing level
Corrected the description of “Blast Wind"
Visuals Adjusted brightness of the stage
Controls Changed the duration for holding down buttons to vary based on game speed. Fixed an issue where the duration for holding down buttons was not resetting. Adjusted the duration for holding down buttons from 0.5 seconds to 0.25 seconds to align with the above fix. Changed some of the corresponding buttons for the gamepad on the character select screen.