Bloons TD 6
Steam News 4 February 20251y ago

Bloons TD 6 v47.0 - Update Notes!

Update: Bloons TD 6 v47.0 - Update Notes! Available now for most platforms please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region du…

Update log

Full Bloons TD 6 update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes4 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Performance
addedKey New Features - LegendsLegends heralds a new way of looking at designing and building updates for BTD6. The team has so many exciting ideas, many of which could be full standalone games, and Legends gives us a way to push forward with groundbreaking ideas while maintaining the continuity of BTD6 and its awesome community.
addedKey New Features - LegendsThese DLC should be separate and unique enough not to feel required but to offer a very alternate way of playing. We will continue to focus on a huge variety of content that players get at no additional cost to the base game, but as these features get bigger and bigger, the team does need to keep new IAPs and DLCs coming into the game to support future development.
changedRogue Legends!You’re gonna want to turn your sound on for this one! The first Legend available along with this update is a BTD rogue-lite adventure, featuring a randomly generated replayable single player campaign.
changedRogue Legends!More than 10 unique hand-crafted tile based campaign maps to explore
changedRogue Legends!Campaign maps featuring multiple paths to plan your own route through to the world, then take on a multi round Stage Boss
addedRogue Legends!Featuring an all new, fast-paced Rogue Bloons roundset to learn and master (new hints included!)

Update: Bloons TD 6 v47.0 - Update Notes!

Available now for most platforms please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.

Key New Features - Legends

  • Legends heralds a new way of looking at designing and building updates for BTD6. The team has so many exciting ideas, many of which could be full standalone games, and Legends gives us a way to push forward with groundbreaking ideas while maintaining the continuity of BTD6 and its awesome community.

  • These DLC should be separate and unique enough not to feel required but to offer a very alternate way of playing. We will continue to focus on a huge variety of content that players get at no additional cost to the base game, but as these features get bigger and bigger, the team does need to keep new IAPs and DLCs coming into the game to support future development.

Rogue Legends!

You’re gonna want to turn your sound on for this one! The first Legend available along with this update is a BTD rogue-lite adventure, featuring a randomly generated replayable single player campaign.

  • Build a party as you progress through the campaign; with a hero, up to 10 accompanying pre-crosspathed towers, and Artifacts to enhance their power

  • More than 10 unique hand-crafted tile based campaign maps to explore

  • Campaign maps featuring multiple paths to plan your own route through to the world, then take on a multi round Stage Boss

  • Featuring an all new, fast-paced Rogue Bloons roundset to learn and master (new hints included!)

  • Challenge tiles with alternate conditions featuring Boss Rush, Races, Endurance Races & Least Cash; these are optional to play & but grant scaling rewards based on performance to boost your team through their journey, also no lives will be lost from your first attempt on any of these tiles so feel free to trial them!

  • Merchants & Campfires to engage in trades and enhance your party

  • Collect from over 60 unique Artifacts as you progress through the campaign, boosting towers with incredible power ups & unique mechanics

  • Make impactful choices mid-game with temporary Boosts choices that last until the end of the current match including stat buffs, insta-monkeys & powers. Bad options? No problem - reroll them for in game cash

  • Defeat the Stage Boss to find Legendary boss-only artifacts & extract any artifact from the current game to earn a permanent copy that can be applied right from the start of a new Campaign

  • Stage Boss defeated & want to keep going? Continue through up to 5 stages of increasing difficulty, and unlock the endless CHIMPS campaign.

  • Obtain Rogue Legend cosmetics on purchase & earned through full campaign gameplay

Check out our video rundown on Rogue Legends here: https://youtu.be/NerXoyaPCgg

Legends - Community Questions

  • We have seen quite a few common questions among the community so we’d like to try and answer as many of them as possible!

  • Why paid DLC?

    • We are dedicated to continuing to support and create free updates and content for the base game. Beyond that, for update ideas that deliver standalone content, require huge amounts of work, and would be creatively constrained by trying to fund them through Monkey Money, we need to rely on IAP and DLC paid models to fund the development.

  • Why does it cost more than the base game?

    • This may sound a bit more like a Quora answer, but here’s a quick history and market snapshot of paid games on

Source

Steam News / 4 February 2025

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