Full notes
Full BLOODY RAVE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Gameplay
BLOODY RAVE changes
Game Update - V.1.0.3
Hey buddies!
A big virtual hug to everyone who took the time to check out our first public Game Demo! We know it wasn't perfect — sometimes things don't go as planned — but instead of getting discouraged, we're even more motivated to make the game better. Your feedback has been incredibly valuable to us. We read every single comment and report, and we've been hard at work implementing your suggestions. What's Coming in the Next Major Update (July–August):
Heavy Optimization – Reducing the game size from 23 GB down to 9–12 GB while improving overall performance.
Balance Improvements – Smoothing out gameplay pacing and difficulty.
Bug Fixes – Fixing all reported small bugs and polishing LOD issues.
Text Quest Log – A new guided quest system that will gently lead players through the story and objectives while fully preserving the open-world freedom.
New Gameplay Features:
Invisible objects that can only be discovered using the Magic Stone Glass.
Jumpscares
Improved animations
New characters
Thank you again for your support and patience — this update is for you! We're super excited to show you how much the game is improving. Stay tuned for more news soon!
— Black Manticores
Source
Changelog.gg summarizes and formats this update. How we read updates.
