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Steam News24 June 20265h ago

Patch 1.2.4 - Use your own textures for custom maps!

Hey everyone! This update adds custom texture support for custom maps. This feature has been in beta for a few weeks and already people have done some awesome stuff - here are some cool screenshots from stuff people hav

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Full Bloodthief update

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Repeated intro

Hey everyone!

What changed

3 fixes2 additions2 changes0 removals
  • Compatibility
  • Maps
  • Workshop
  • Fixes
  • Performance
addedThis update adds custom texture support for custom maps. This feature has been in beta for a few weeks and already people have done some awesome stuff - here are some cool screenshots from stuff people have posted in the discord:
changedMap by Ruin:
changedYou can learn about custom maps (including how to use your own textures) here: https://blargis.github.io/bloodthief_docs/mapping-guide/
addedAdded the ability to publish "map packs" such as hub-maps and sequences of maps to workshop
fixedfixed winding halls of nox out-of-bounds exit
fixedfixed some bad textures in DirectX

This update adds custom texture support for custom maps. This feature has been in beta for a few weeks and already people have done some awesome stuff - here are some cool screenshots from stuff people have posted in the discord:

Map by Ruin:

Steam post imageMap by Spawnshade:

Steam post imageMap by Ruin:

You can learn about custom maps (including how to use your own textures) here: https://blargis.github.io/bloodthief_docs/mapping-guide/

Also if you have any questions about mapping, join the Discord!

Here are the other patch notes:

  • Added the ability to publish "map packs" such as hub-maps and sequences of maps to workshop

  • Made the boss more speedrun-able

  • fixed winding halls of nox out-of-bounds exit

  • fixed some bad textures in DirectX

  • fixed a crash that could happen with DirectX

Thanks for playing everyone! More stuff to come!

Source

Steam News / 24 June 2026

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