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Steam News6 June 20206y ago

2.5 Update Live!

2.5 Will no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu - Double-click on Unidentified items to automatically use ID Scrolls - Removed "Game Not Over" from end game o

Full notes

Full BloodLust 2: Nemesis update

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What changed

1 fix0 additions0 changes0 removals
  • Store
fixedWill no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu - Double-click on Unidentified items to automatically use ID Scrolls - Removed "Game Not Over" from end game over screen - Minions have more health (Vit x 8 = MaxHealth) - Minions have increased resistance to getting hurt (Max damage from any enemy is 15) - Minions now have a 10% chance of getting Killed (rather than previous 1 in 5 chance) - Minions get more XP the lower they go past floor 5 ((Floor/5)+1 x XP) - Increased pet detection radius a tiny bit - Sexy Woman is slightly shorter - Fixed issue with tutorial set to "off" causing intro to play again when re-entering starting area - Fixed Bug with dragging equipped items from Hotel Vendor's container without purchasing - Minions will teleport if they get too far away (when not attacking) - Merchant will only give $2 for unidentified items - Changed dialog with bartender bloodwine transaction - Fixed issue When trading with Merchant and YOUR inventory is full (merchant no longer says "I cant buy anymore")

BloodLust 2: Nemesis changes

fixedWill no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu - Double-click on Unidentified items to automatically use ID Scrolls - Removed "Game Not Over" from end game over screen - Minions have more health (Vit x 8 = MaxHealth) - Minions have increased resistance to getting hurt (Max damage from any enemy is 15) - Minions now have a 10% chance of getting Killed (rather than previous 1 in 5 chance) - Minions get more XP the lower they go past floor 5 ((Floor/5)+1 x XP) - Increased pet detection radius a tiny bit - Sexy Woman is slightly shorter - Fixed issue with tutorial set to "off" causing intro to play again when re-entering starting area - Fixed Bug with dragging equipped items from Hotel Vendor's container without purchasing - Minions will teleport if they get too far away (when not attacking) - Merchant will only give $2 for unidentified items - Changed dialog with bartender bloodwine transaction - Fixed issue When trading with Merchant and YOUR inventory is full (merchant no longer says "I cant buy anymore")

2.5

  • Will no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu - Double-click on Unidentified items to automatically use ID Scrolls - Removed "Game Not Over" from end game over screen - Minions have more health (Vit x 8 = MaxHealth) - Minions have increased resistance to getting hurt (Max damage from any enemy is 15) - Minions now have a 10% chance of getting Killed (rather than previous 1 in 5 chance) - Minions get more XP the lower they go past floor 5 ((Floor/5)+1 x XP) - Increased pet detection radius a tiny bit - Sexy Woman is slightly shorter - Fixed issue with tutorial set to "off" causing intro to play again when re-entering starting area - Fixed Bug with dragging equipped items from Hotel Vendor's container without purchasing - Minions will teleport if they get too far away (when not attacking) - Merchant will only give $2 for unidentified items - Changed dialog with bartender bloodwine transaction - Fixed issue When trading with Merchant and YOUR inventory is full (merchant no longer says "I cant buy anymore")

Source

Steam News / 6 June 2020

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