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Steam News31 May 20206y ago

Update 2.1

Update to Version 2.1 (Beta Only) opt into beta or wait until live in a few days.

Full notes

Full BloodLust 2: Nemesis update

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What changed

0 fixes1 addition2 changes0 removals
  • Compatibility
  • Balance
changedUpdate to Version 2.1 (Beta Only)
changedopt into beta or wait until live in a few days.
addedWill no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu - Double-click on Unidentified items to automatically use ID Scrolls - Removed "Game Not Over" from end game over screen - Minions have more health (Vit x 8 = MaxHealth) - Minions have increased resistance to getting hurt (Max damage from any enemy is 15) - Minions now have a 10% chance of getting Killed (rather than previous 1 in 5 chance) - Minions get more XP the lower they go past floor 5 ((Floor/5)+1 x XP) - Increased pet detection radius a tiny bit

BloodLust 2: Nemesis changes

changedUpdate to Version 2.1 (Beta Only)
changedopt into beta or wait until live in a few days.
addedWill no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu - Double-click on Unidentified items to automatically use ID Scrolls - Removed "Game Not Over" from end game over screen - Minions have more health (Vit x 8 = MaxHealth) - Minions have increased resistance to getting hurt (Max damage from any enemy is 15) - Minions now have a 10% chance of getting Killed (rather than previous 1 in 5 chance) - Minions get more XP the lower they go past floor 5 ((Floor/5)+1 x XP) - Increased pet detection radius a tiny bit

Update to Version 2.1 (Beta Only)

opt into beta or wait until live in a few days.

  • Will no longer save you inside the Wraith's lair or Sewer Special Exit if you exit the game via the menu - Double-click on Unidentified items to automatically use ID Scrolls - Removed "Game Not Over" from end game over screen - Minions have more health (Vit x 8 = MaxHealth) - Minions have increased resistance to getting hurt (Max damage from any enemy is 15) - Minions now have a 10% chance of getting Killed (rather than previous 1 in 5 chance) - Minions get more XP the lower they go past floor 5 ((Floor/5)+1 x XP) - Increased pet detection radius a tiny bit

Source

Steam News / 31 May 2020

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