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Steam News6 September 202510mo ago

Sharpness, balance, visibility, guns and other improvements

Added Sharpness setting, changed default sharpness value from 0.5 to 2.0 Reduced speed for some of the enemies projectiles Adjustments for recoil and camera shakes of all guns Machine gun - disabled penetration, but inc

Full notes

Full BLOODKILL: Goreblast Overkill update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions7 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedAdded Sharpness setting, changed default sharpness value from 0.5 to 2.0
changedReduced speed for some of the enemies projectiles
changedAdjustments for recoil and camera shakes of all guns
removedMachine gun - disabled penetration, but increase damage a bit
changedSMG(mp5) - changed overcharged state, now it has different sound, muzzle color and reduced fire rate. Also increased reload speed
changedChanged color of Grenade Launcher and Pistol textures
Added Sharpness setting, changed default sharpness value0.52.0Added Sharpness setting, changed default sharpness value increased, bufflower value for Frame Rate Limit6030lower value for Frame Rate Limit decreased, nerf

BLOODKILL: Goreblast Overkill changes

addedAdded Sharpness setting, changed default sharpness value from 0.5 to 2.0
changedReduced speed for some of the enemies projectiles
changedAdjustments for recoil and camera shakes of all guns
removedMachine gun - disabled penetration, but increase damage a bit
changedSMG(mp5) - changed overcharged state, now it has different sound, muzzle color and reduced fire rate. Also increased reload speed
  • Added Sharpness setting, changed default sharpness value from 0.5 to 2.0

  • Reduced speed for some of the enemies projectiles

  • Adjustments for recoil and camera shakes of all guns

  • Machine gun - disabled penetration, but increase damage a bit

  • SMG(mp5) - changed overcharged state, now it has different sound, muzzle color and reduced fire rate. Also increased reload speed

  • Changed color of Grenade Launcher and Pistol textures

  • Improved blood effects

  • Visibility improvements - changed approach from scaling down particles when close to camera, to make them more transparent when close to camera. For some particles use both

  • Hydra - added light to heads to make it more apparent that player need to shoot heads

  • Changed lower value for Frame Rate Limit from 60 to 30

  • Fixed reload animation stuck if start sprinting while reloading Winchester/Shotgun

  • Fixed stretching artifacts that were occuring at long distance for some of the enemies

  • Fixed Frost beast mini-boss had a wrong muzzle VFX for one of his attacks

  • Fixed ending portal was stuck in loading screen after previous update

Source

Steam News / 6 September 2025

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