In this update6
Full notes
Full BloodDome99 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey folks, thanks for staying with us! The wait is finally over and 1.0 is now officially released! Check out the patch notes below, and if you have any issues please let us know in the Steam forums or on our Discord: https://discord.gg/MCbpwWdjrU
What changed
- UI and audio
- Gameplay
- Balance
- Performance
BloodDome99 changes
Content
2 New Arenas
Savage Street
Choppy’s Slaughterhouse
2 New Bosses
Doktor Skul
Choppy
14 New Weapons
Akimbo
Baseball Bat
Cutter Drone
Giant Space Laser
Hand Cannon
Laser Welder
Lawnmower Gun
Mining Gun
Mouse Master
Musket
Spiral Gun
Radiant Sun
Riot Shotgun
6 New Perks
Continuing Education
Dog
Momentum
Reverse Split
ROI
Wide Barrel
2 New Difficulty modifiers
Random Perks
Random Weapons
New Gamemode: Endless New Enemies New Weapon Upgrades New Music New Cosmetics New Achievements New Lobby Objects
Quality of Life
Dash charges 4x faster in the lobby
Toggleable subtitles
Improvements to leaderboard viewer
Toggle chromatic aberration on/off
Cooldown indicator for weapons with low RPM
Removed the score penalty for using auto aim
Pause becomes scrollable if you have 40+ perks (instead of overflowing)
Important items are more likely to show up in the vending machine
- Perk compendiumIt's more clear when perks are disabled
New advanced overlays
Game timer
Killcount
Damage Numbers
DPS
Misc.
Flamethrower and Snowblower fully reworked
Perk ‘Airmail’ fully reworked
Some weapons now have unique spread patterns
Performance improvements
Balance
Visual improvements
Bugfixes
Additional and updated SFX
Source
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