HomeGamesUpdatesPricingMethodology
Steam News2 April 20262mo ago

Welcome to Blood Welkin

Welcome to Blood Welkin Hello! DeviousGlizzy here, Glizzy for short. I'm the dev of Blood Welkin, and since the game's store page was just made live, I figured it's a good time to talk about it.

Full notes

Full Blood Welkin update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition22 changes0 removals
  • Store
  • Maps
  • Gameplay
  • Balance
  • UI and audio
changedWelcome to Blood WelkinHello! DeviousGlizzy here, Glizzy for short. I'm the dev of Blood Welkin, and since the game's store page was just made live, I figured it's a good time to talk about it. Since the main gameplay is easy to explain and understand, I'll take the time here to talk about the items in the game and what they do. Hopefully that's more interesting than regurgitating the same buzz/attention grabbing/marketing words.
changedWelcome to Blood WelkinSHOPS: There are 4 shops around the map and only 1 is active at a time. After an item is bought from the store (and the buy menu is closed) the current store will become 'closed' and one of the other 3 shops will become active in its stead.
changedWelcome to Blood WelkinBUY MENU: The Buy Menu is opened by a key press when close to a shop. There are 3 tabs in the Buy Menu and each tab has 3 tiers. Tier 1 items are the cheapest and act as a 'base' item for which tiers 2 and 3 build upon. Tier 2 is more expensive than tier 1, and 3 more than 2. When an item is bought, the higher tier item will become 'highlighted' in blue. This lets you know which item tier to buy next, it also lets you know which items are cheaper to buy, since higher tier items cost less in the shop if you own a tier below it - you just pay the difference.
changedWelcome to Blood WelkinITEMS are bought with money from the store. There are 3 types of items, which are in their own tabs inside the Buy Menu: Weapon, Physique, Special. (For the sake of brevity I'll only describe the Tier 1 of each item)
changedWelcome to Blood WelkinWeapon items increase the effectiveness of your main gun.
changedWelcome to Blood WelkinExpress Rounds: Increases Fire Rate of your main gun.

Welcome to Blood Welkin

Hello! DeviousGlizzy here, Glizzy for short. I'm the dev of Blood Welkin, and since the game's store page was just made live, I figured it's a good time to talk about it. Since the main gameplay is easy to explain and understand, I'll take the time here to talk about the items in the game and what they do. Hopefully that's more interesting than regurgitating the same buzz/attention grabbing/marketing words.

Before I explain the items, let me explain how to acquire them and how to buy them.

-SHOPS: There are 4 shops around the map and only 1 is active at a time. After an item is bought from the store (and the buy menu is closed) the current store will become 'closed' and one of the other 3 shops will become active in its stead.

-BUY MENU: The Buy Menu is opened by a key press when close to a shop. There are 3 tabs in the Buy Menu and each tab has 3 tiers. Tier 1 items are the cheapest and act as a 'base' item for which tiers 2 and 3 build upon. Tier 2 is more expensive than tier 1, and 3 more than 2. When an item is bought, the higher tier item will become 'highlighted' in blue. This lets you know which item tier to buy next, it also lets you know which items are cheaper to buy, since higher tier items cost less in the shop if you own a tier below it - you just pay the difference.

-ITEMS are bought with money from the store. There are 3 types of items, which are in their own tabs inside the Buy Menu: Weapon, Physique, Special. (For the sake of brevity I'll only describe the Tier 1 of each item)

-Weapon items increase the effectiveness of your main gun.

  • Express Rounds: Increases Fire Rate of your main gun.

  • Close Range: Increases damage when enemies are close to you.

  • Improved Rifling: Increases damage when enemies are further away from you and increases lifetime of bullets

  • Healing Bullets: Heals the player when bullets hit enemies.

  • Heavy Melee: Pushing enemies back deals damage.

  • Christened Lead: Incurs a damage over time status to enemies hit with bullets.

  • Lucky Chamber: Increases the chance of a critical hit.

  • Avenging the Fallen: When activated, increases bullet damage for a set amount of time.

-Physique items help you stay alive. They increase health, damage reduction, walk speed, etc.

  • Extra Health: Increases maximum health.

  • Adrenaline: Increases your walk speed.

  • Health Regen: Slowly increases health over time.

  • Healing Melee: Pushing enemies back heals you.

  • Armour: Reduces a percentage of damage taken.

  • Healing Prayer: When activated, heals you for a small amount.

-Special Items are a little different. They're more 'specialized.' It's best if I don't describe it and just tell you what each one does.

  • A-A Field (Anti-Abomination Field): Creates an area around you that deals damage to enemies when they get close.

  • Gas Grenade: Throws a grenade in a random direction in set intervals. They create high damaging AoEs.

  • Aethereal Bullet Coating: Allows your bullets to deal full damage to ghost enemies and increases bullet damage by 10%.

  • RADAR: Adds a radar to the HUD. It depicts close enemies, money pickups, and some player items.

  • Holyflare: Fires a beam of holy light from the Heavens, targeting one enemy and dealing large damage.

  • Energy Wave: Shoots a long, damaging wave of energy at a close enemy on a set interval.

  • Cash Collector: Pulls close money drops towards you.

These are all the bought items in the game. There are more items in the game, but they are gained by killing bosses. But that's a topic for a different day.

Thanks for reading the first post for Blood Welkin. Let me know what you think.

YOU. ARE. NOT. CRAZY.

-Glizzy

Source

Steam News / 2 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.