Full notes
Full Blood High! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Maps
Blood High! changes
A hotfix has been applied to address the following issues:
Fixed an issue where sound settings were not being saved
Fixed an issue where some sounds were unaffected by audio settings
Fixed a crash occurring in Stage 3
Fixed an issue where doors would not open if one or two monsters were outside the room (We are still monitoring this issue further)
Fixed an issue where the player could pass through the train in Stage 2
Reduced the difficulty of Stage 2-1
We apologize for the inconvenience and will continue improving the game. Thank you for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
