Full notes
Full Blood Bar Tycoon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, children of the night, 🦇 Another night, another blood-soaked scroll of changes. You talked, we listened. You whimpered, we updated. I would say it's out of mercy but we both know I have none. It is, as always, for the good of the Blood Bar… and my ever-growing thirst for coin and carnage.
What changed
- Gameplay
- Fixes
- UI and audio
Blood Bar Tycoon changes
Fixed:
The sidewalks of Rusty Street shall no longer conceal construction grids like some nosy corpse swept under the rug. Build freely, my fledglings.
Minions now have better manners. They will no longer squat on cells already in use by poor humans being processed. One at a time, beasts.
Added:
A new construction selection indicator now reveals the size of your future room... or prison. How quaint. You may now better plan your little blood prisons.
Changed:
Font size increased! Even the most ancient vampire shouldn’t squint to read tooltips.
Tooltip positions have been reconsidered for improved readability. You’re welcome, fledglings with broken necks and tiny monitors.
We continue to sharpen the fangs of Blood Bar Tycoon, thanks to your persistent screeches and your cursed bug reports. Keep sending them through the in-game report tool, our Discord coven, or the old-fashioned email scroll: hello@clevertrickster.com If you’ve enjoyed our efforts or at least didn’t perish of rage leave us a positive review. It feeds the Steam algorithm and keeps my minions alive (barely). Until the next nightfall…
Stay ruthless, stay bloodthirsty,
Vladimir de la Ligne
Your ever-demanding undead overlord
Source
Changelog.gg summarizes and formats this update. How we read updates.
