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Steam News9 December 20196y ago

Feral Blue

Hi everyone! You may know that currently we're focusing our studio's efforts on a new project called Feral Blue. With this game we're trying to realize the ideas that couldn't make their way into Blood & Gold.

Full notes

Full Blood and Gold: Caribbean! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions0 changes0 removals
  • Balance
  • Gameplay
addedYou may know that currently we're focusing our studio's efforts on a new project called Feral Blue. With this game we're trying to realize the ideas that couldn't make their way into Blood & Gold. For example, we were able to implement a more realistic ballistics for ship's guns and separate ship's hitbox into different zones - so that we could get away from situations when you do a chain shot and damage the sail regardless of whether you actually hit them.
addedOf course, there are many other differences and features - soon we'll add a quest system as well. So, given the chance, maybe check it out? We think the game could interest you (yes, for now the players weren't too keen on it, but we're used to improve our games in the long run).
addedWe also wanted to mention that we're thinking of B&G too. There is no set plan of what can be added to the game yet (no resources as well) - but we keep this project in mind and keep reading your feedback and suggestions. Thanks for sticking with us!

Blood and Gold: Caribbean! changes

addedYou may know that currently we're focusing our studio's efforts on a new project called Feral Blue. With this game we're trying to realize the ideas that couldn't make their way into Blood & Gold. For example, we were able to implement a more realistic ballistics for ship's guns and separate ship's hitbox into different zones - so that we could get away from situations when you do a chain shot and damage the sail regardless of whether you actually hit them.
addedOf course, there are many other differences and features - soon we'll add a quest system as well. So, given the chance, maybe check it out? We think the game could interest you (yes, for now the players weren't too keen on it, but we're used to improve our games in the long run).
addedWe also wanted to mention that we're thinking of B&G too. There is no set plan of what can be added to the game yet (no resources as well) - but we keep this project in mind and keep reading your feedback and suggestions. Thanks for sticking with us!

Hi everyone!

You may know that currently we're focusing our studio's efforts on a new project called Feral Blue. With this game we're trying to realize the ideas that couldn't make their way into Blood & Gold. For example, we were able to implement a more realistic ballistics for ship's guns and separate ship's hitbox into different zones - so that we could get away from situations when you do a chain shot and damage the sail regardless of whether you actually hit them.

Of course, there are many other differences and features - soon we'll add a quest system as well. So, given the chance, maybe check it out? We think the game could interest you (yes, for now the players weren't too keen on it, but we're used to improve our games in the long run).

We also wanted to mention that we're thinking of B&G too. There is no set plan of what can be added to the game yet (no resources as well) - but we keep this project in mind and keep reading your feedback and suggestions. Thanks for sticking with us!

Source

Steam News / 9 December 2019

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