Full notes
Full Blockenstein update
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Repeated intro
Hey dungeon crawlers! Quick patch to squash some bugs:
What changed
- Fixes
- Gameplay
- Balance
Fixes:
Critical hits now work correctly for ranged attacks (projectiles were missing the crit check)
Save/Resume now properly preserves all your level-up bonuses and stats
Fixed a bug where certain effects could permanently slow your character
Enemies no longer spawn inside obstacles or walls
Fixed mouse cursor disappearing after boss victory screen
Crit chance now displays in the pause menu stats
Technical:
Fixed "det == 0" errors from health bars and camera
Fixed timer errors when attack speed bonuses got too high
Improved spawn position validation in dungeon rooms
Thanks for playing! 🏰
Source
Changelog.gg summarizes and formats this update. How we read updates.
