In this update2
Full notes
Full Block Survival: Legend of the Lost Islands update
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What changed
- Performance
- Gameplay
- Fixes
- Store
- UI and audio
- Balance
Block Survival: Legend of the Lost Islands changes
General
Chests and missions now get reset on game completion
Increased gold cubes despawn timeout from 15 to 60 seconds.
Increased the radius the player uses to collect items from 1.4 to 2 meters
Fixed a bug where players could get stuck trying to collect a recipe scroll
Fixed the store bug which wouldn't show the correct amount of gold
User Interface
Text Notifications now scale correctly with different resolutions.
Levels
General Traps
Axe pendulum and saw trap now only cause 70 damage on impact, down from instakill
Spike trap damage lowered
Stomp trap and fire trap unchanged
Jurassic level
Checkpoints updated
Increased thickness of a doorway's navigation mesh obstacle
Put one door sound in the mixer
Made invisible colliders ignore raycast
Removed underwater fog in "magic" pond in cliffs for better visibility
Weapons
Upgraded bows with projectile count, they now shoot all the arrows with the same force.
Fixed some instances where assigning weapons to slots wasn't saving properly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
