Full notes
Full Block Shop update
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Repeated intro
Hello Operators!
What changed
- Store
- Gameplay
- UI and audio
- Events
- Performance
Block Shop changes
I am very happy to present you Block Shop Demo v0.3.0! This new update is a major one, and adds a lot of features including save file, extra badges for some levels, hints, as well as new visuals for the game!
All of this was done to get ready for Steam Next Fest! If you haven't already wishlisted the game on there, it would mean to world to me if you did!
New features and quality of life improvements:
Add Save File to track progress of player
Button was also added to clear the current Save File
Changed the whole logic of all the solutions for the levels are calculated
Change visual of multiple buttons:
Quit button
Add Hints System in case levels are too complicated
Levels can have up to 3 hints
Hints will also be available on player made levels once the Editor is made public
Add Danger Zone to the game
Those zone are extra tile on the board that can be used if the player struggles
Not using these Danger Zone will reward the player with a Efficiency Badge!
Add visual and animation for the Efficiency Badge
Add Hints and Danger Zone to all the currently existing levels
Change the way drop shadow is applied to the conveyor for optimization
Update visual look of the Tutorial Page
Add visual feedback on all buttons
Add visual feedback on cursor and machine placement on the board
Add CRT filter over the whole visual
Bug fixes:
Fix Block Shadow not appearing properly
Fix Tutorial reopening every time a level is restarted
Fix right-clicking the machines not opening the correct tutorial page
Source
Changelog.gg summarizes and formats this update. How we read updates.
