Full notes
Full Block Dropper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
Gameplay Adjustments
Added a slow motion effect at the end of each level
Added the player glide particle effect to the multiplayer characters
Added an explosion force to the bombs, but only affects the scenery right now
Crash Fixes & Defects
Fixed the level 5 boss crash due to dying 3 times (broke in 0.7)
Fixed the level 10 boss crash due to dying 3 times (broke in 0.7)
Fixed the tree falling at the start of level 3
Interface Updates
Fixed all of the menu buttons on the level 10 boss
Fixed the campaign level selection grid
What are we working on next?
Adding some more multiplayer levels
Adding the explosion force to affect the players (character controllers)
Adding the ability to choose a number of lives for multiplayer
Adding an HMI indicator to show how many lives left
Adding leaderboards within the game so you don't have to view them online
Adding a skip button to the level 10 boss intro
Source
Changelog.gg summarizes and formats this update. How we read updates.
