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Steam News1 March 20242y ago

Update: March 1 2024

- Added Crosshair Size Selection: in the setup screen you now have the ability to change the size of the in-game crosshairs.

Full notes

Full Bloc-Age: Path of the Oracle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions0 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Performance
addedAdded Crosshair Size Selection: in the setup screen you now have the ability to change the size of the in-game crosshairs.
addedAdded Map Brightness Selection: in the setup screen you can select how bright the un-mapped areas in the local map are. Originally un-mapped areas were black and may have made it more difficult to read the map. Now you can change this color from black to bright tan depending on your preferences.
fixedFuel Fix: the game is coded with a jetpack that I primarily use during debugging, and it will become a game feature in the future, but at some point in the game the player is given fuel for the jetpack. This should not happen and has been fixed and any fuel you have is removed.
fixedGeneral Optimization: on some of the largest level of the game there may have been some slowdown which have been fixed.

Bloc-Age: Path of the Oracle changes

addedAdded Crosshair Size Selection: in the setup screen you now have the ability to change the size of the in-game crosshairs.
addedAdded Map Brightness Selection: in the setup screen you can select how bright the un-mapped areas in the local map are. Originally un-mapped areas were black and may have made it more difficult to read the map. Now you can change this color from black to bright tan depending on your preferences.
fixedFuel Fix: the game is coded with a jetpack that I primarily use during debugging, and it will become a game feature in the future, but at some point in the game the player is given fuel for the jetpack. This should not happen and has been fixed and any fuel you have is removed.
fixedGeneral Optimization: on some of the largest level of the game there may have been some slowdown which have been fixed.

- Added Crosshair Size Selection: in the setup screen you now have the ability to change the size of the in-game crosshairs.

- Added Map Brightness Selection: in the setup screen you can select how bright the un-mapped areas in the local map are. Originally un-mapped areas were black and may have made it more difficult to read the map. Now you can change this color from black to bright tan depending on your preferences.

- Fuel Fix: the game is coded with a jetpack that I primarily use during debugging, and it will become a game feature in the future, but at some point in the game the player is given fuel for the jetpack. This should not happen and has been fixed and any fuel you have is removed.

- General Optimization: on some of the largest level of the game there may have been some slowdown which have been fixed.

Source

Steam News / 1 March 2024

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