In this update2
Full notes
Full Bliss Valley: After Dark update
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Repeated intro
Hello all of your gorgeous individuals! Thank you all for waiting so patiently, but the wait is no longer!
What changed
- Gameplay
- Store
- Balance
- Fixes
Bliss Valley: After Dark changes
"You may need to start a new playthrough of Bliss Valley: After Dark to see new content."
TLDR:
New content
Note: you may have to start a new save to access additional content
Added 3 new locations, including the museum (where you can view in-game assets and concept art)
Added 6 new quests, the majority of which pertaining to a new questline accessible after completing Claire's questline, one accessible after completing Coul's questline
Added collectible records, playable after purchasing a phonograph
Changes
Added additional method of saving
Added quick escape to main menu in Settings if you accidentally start a new game (so you don't have to speedrun the intro scene)
Added skipping
Resprited Hades so he looks more like a scorpion
Resprited Mercury so he looks more like a dragonfly and isn't breathing down your neck
Obligatory proofreading
We have a handful of new things for you all to experience in the Bliss Valley 1.1.0 update! Let's get started!
Quests: We've added six new quests to the game! A new questline that is unlocked following Veronica's quest and a special quest after completing Coul's questline. We hope you enjoy what we have in store for you in these quests!
Museum:
We've added three new locations including a museum where you can view the game's characters, backgrounds and concept art!
Collectable Records:
Completing certain quests and talking to certain people, you'll be able to collect albums from characters. Once you purchase a phonograph from Hades' shop, you'll be able to listen to these records in your hotel room.
Soundtrack Update:
If you own the soundtrack to Bliss Valley: After Dark, the soundtrack has been updated with the game's new tracks added in the 1.1.0 update.
New Achievements:
The game now has 7 new achievements!
New Save System
For those of you who missed being able to save anywhere like in Bliss Valley 1, we've now added the option to be able to save anywhere. The two methods of saving have been broken up into Classic Saving: saving anywhere and Standard Saving: saving only at the Hotel TV.
Dialogue Skipping
You can now skip through dialogue that you've already seen. This should make things easier on repeat playthroughs.
Characters Re-Sprited
Hades has been re-sprited to look more like a scorpion and Mercury has been re-sprited to look more like a dragonfly.
Intro Escape:
You can now escape back out to the main menu during the game's introduction.
Grammar Fixes:
Several grammar errors have been fixed.
Once again, thank you all for your patience! We hope you all continue to enjoy Bliss Valley: After Dark! Until next time! Steam post image
Change
Added a new questline and a few other quests totaling 6.
Change
Added new locations including a museum to view art.
Change: Added collectable records
Change: Added several new assets; character sprites, backgrounds, music tracks
Change: Added a new method of saving the game
Change: Added dialogue skipping for dialogue that the player has already seen.
Change: Re-sprited existing characters; Hades, Mercury
Fix: Grammar Fixes Fix: Fixed several sprite position issues
Fix: Fixed a music track not playing properly exiting a quest.
Fix: Fixed Coul's fourth quest not showing up in the quest log properly.
Source
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