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Steam News22 January 20265mo ago

Version 1.0.3

Greetings, aliens! Thank you for watching. Our television engineers, presenters, and personalities are simply thrilled by the ratings boost from across the Bend.

Full notes

Full Blippo+ update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, aliens!

What changed

6 fixes0 additions3 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
changedThank you for watching. Our television engineers, presenters, and personalities are simply thrilled by the ratings boost from across the Bend. To celebrate successful first contact through television, we’re pleased to share our first update to the Blippo+ subspace relay system, with many improvements to the broadcast experience. From all of us here at Television Mountain: happy viewing!
changedStay Tuned, Lisa Duo Your Television Executive
fixedCorrected an issue where captions could get stuck on a single line of dialogue, requiring a restart (thank you for your patience on this one, aliens).
fixedCorrected an issue where viewer statistics could show incorrect values if the viewer triggers a save to disk more frequently than expected (though I appreciated the wild theories on this).
changedImproved concatenated logging for non-packette-sequenced programs and channels (CMBR, ACC, etc.).
fixedModified/corrected a number of minor visual elements (spot 'em all!).

Thank you for watching. Our television engineers, presenters, and personalities are simply thrilled by the ratings boost from across the Bend. To celebrate successful first contact through television, we’re pleased to share our first update to the Blippo+ subspace relay system, with many improvements to the broadcast experience. From all of us here at Television Mountain: happy viewing!

See detailed release notes below from our special Earth correspondent—Mark LaCroix, of Noble Robot!

Stay Tuned, Lisa Duo Your Television Executive

Release Notes

macOS (v1.0.3)

  • Initial release (this took so long because I originally tried to build it in HyperCard).

Windows (v1.0.3)

  • Corrected an issue where captions could get stuck on a single line of dialogue, requiring a restart (thank you for your patience on this one, aliens).

  • Corrected an issue where viewer statistics could show incorrect values if the viewer triggers a save to disk more frequently than expected (though I appreciated the wild theories on this).

  • Improved concatenated logging for non-packette-sequenced programs and channels (CMBR, ACC, etc.).

  • Modified/corrected a number of minor visual elements (spot 'em all!).

  • Corrected an issue where, when the viewer launches the game for the first time, the EPG could temporarily reflect an incorrect time slot.

  • Corrected a moderately rare issue where, if the viewer’s machine was taxed or running slow, the 1-bit Low-Data Mode could flip vertically every other frame for a few seconds, creating a flashing effect (this was an accessibility fail, apologies!).

  • Implemented ViewerData migration system.

  • Updated ViewerData format from v0 to v1. NOTEWhen ViewerData is updated, migration happens silently when first launching a newer version of Blippo+. Once migrated, save data can no longer be opened in an earlier version.
  • Better integrated input suspend and cursor display behaviors, to avoid the appearance of input lag during Packette load.

  • Corrected an issue where the current fullscreen setting would not be accurately reflected in the Control Menu if the viewer had previously used a native OS fullscreen trigger to toggle it.

Source

Steam News / 22 January 2026

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