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Steam News5 January 20224y ago

Blink patch 1.01

Hello everyone!! Our first patch consist of some slight optimization and bug fixes. We are currently a team of 2 and don’t have access to a lot of different testing hardware.

Full notes

Full BLINK: The Last Night update

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Repeated intro

Hello everyone!!

What changed

0 fixes0 additions2 changes0 removals
  • Performance
  • Gameplay
changedOur first patch consist of some slight optimization and bug fixes. We are currently a team of 2 and don’t have access to a lot of different testing hardware. We greatly appreciate all the feedback to help make blink and the following chapters the best they can be!
changedAdjusted shadow settings for better performance • Fixed a few lights that we not properly casting correct lighting elements • Fixed UI bug that would not display icons • Fixed UI not fully accounting for ultra wide monitor (Should be fixed in Theory) • Updated a few textures • Updated the way sub-levels load • Fixed issues with a few meshes not properly loading

BLINK: The Last Night changes

changedOur first patch consist of some slight optimization and bug fixes. We are currently a team of 2 and don’t have access to a lot of different testing hardware. We greatly appreciate all the feedback to help make blink and the following chapters the best they can be!
changedAdjusted shadow settings for better performance • Fixed a few lights that we not properly casting correct lighting elements • Fixed UI bug that would not display icons • Fixed UI not fully accounting for ultra wide monitor (Should be fixed in Theory) • Updated a few textures • Updated the way sub-levels load • Fixed issues with a few meshes not properly loading

Our first patch consist of some slight optimization and bug fixes. We are currently a team of 2 and don’t have access to a lot of different testing hardware. We greatly appreciate all the feedback to help make blink and the following chapters the best they can be!

  • Adjusted shadow settings for better performance • Fixed a few lights that we not properly casting correct lighting elements • Fixed UI bug that would not display icons • Fixed UI not fully accounting for ultra wide monitor (Should be fixed in Theory) • Updated a few textures • Updated the way sub-levels load • Fixed issues with a few meshes not properly loading

Thanks again everyone for playing!

Source

Steam News / 5 January 2022

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