What changed
0 fixes0 additions1 change0 removals
changedPatch notes for Blink the Bulb version 1.01Features/tweaks: *Added Steam achievements *Slightly increased the damage Blink's double jump deals to enemies on contact *Increased shield duration for Lamppost Head active item *Increased zombie life duration for Brain Food passive item *Zombies spawned from Brain Food passive item will now destroy most physical/spike damage type projectiles on contact Bug Fixes: *Fixed a bug with the Cupid Arrow passive that could crash the game if it incorrectly tried to home in on a defeated enemy *Fixed a bug in Love Land 1 where the player could clip through a one-way floor *Added a missing tile graphic in Winter Land 2 *Fixed a visual bug that prevented Egg Land 1's daytime miniboss from entering its defeat pose Version 1.02 of the game will feature an option to use the keyboard when a gamepad is detected. If you have any other features you'd like to see feel free to ask.
Blink the Bulb changes
changedFeatures/tweaks: *Added Steam achievements *Slightly increased the damage Blink's double jump deals to enemies on contact *Increased shield duration for Lamppost Head active item *Increased zombie life duration for Brain Food passive item *Zombies spawned from Brain Food passive item will now destroy most physical/spike damage type projectiles on contact Bug Fixes: *Fixed a bug with the Cupid Arrow passive that could crash the game if it incorrectly tried to home in on a defeated enemy *Fixed a bug in Love Land 1 where the player could clip through a one-way floor *Added a missing tile graphic in Winter Land 2 *Fixed a visual bug that prevented Egg Land 1's daytime miniboss from entering its defeat pose Version 1.02 of the game will feature an option to use the keyboard when a gamepad is detected. If you have any other features you'd like to see feel free to ask.
Patch notes for Blink the Bulb version 1.01
Features/tweaks: *Added Steam achievements *Slightly increased the damage Blink's double jump deals to enemies on contact *Increased shield duration for Lamppost Head active item *Increased zombie life duration for Brain Food passive item *Zombies spawned from Brain Food passive item will now destroy most physical/spike damage type projectiles on contact Bug Fixes: *Fixed a bug with the Cupid Arrow passive that could crash the game if it incorrectly tried to home in on a defeated enemy *Fixed a bug in Love Land 1 where the player could clip through a one-way floor *Added a missing tile graphic in Winter Land 2 *Fixed a visual bug that prevented Egg Land 1's daytime miniboss from entering its defeat pose Version 1.02 of the game will feature an option to use the keyboard when a gamepad is detected. If you have any other features you'd like to see feel free to ask.