Even if the new UI has been teased lately, we are nevertheless eager to see how you find it ːsteamhappyː But today's update is equally as much about another important milestone - the rehaul of the single player missions
Full notes
Full Blink: Rogues update
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What changed
0 fixes2 additions0 changes0 removals
UI and audio
Events
addedEven if the new UI has been teased lately, we are nevertheless eager to see how you find it ːsteamhappyː But today's update is equally as much about another important milestone - the rehaul of the single player missions. That's right, they were remade, and a star system was added as well. Ready to learn more? ːsteamhappyː
addedWe wanted the Story gameplay to offer a different kind of challenge, one that combines the shoot'em'up feel with our Blink and Flip mechanics, and still make sense. The new waves require a lot more interaction and Blinking and finding the optimal flow in order to kill everything and obtain the fabled 3 stars. But even if you are not a completionist, we think we've added quite a few new mechanics and gimmicks that will put a smile on your face ːsteamhappyː And while the death is still not very punishing, we've heard rumours that not getting hit will definitely help you obtain a high score ːsteammockingː
Blink: Rogues changes
addedEven if the new UI has been teased lately, we are nevertheless eager to see how you find it ːsteamhappyː But today's update is equally as much about another important milestone - the rehaul of the single player missions. That's right, they were remade, and a star system was added as well. Ready to learn more? ːsteamhappyː
addedWe wanted the Story gameplay to offer a different kind of challenge, one that combines the shoot'em'up feel with our Blink and Flip mechanics, and still make sense. The new waves require a lot more interaction and Blinking and finding the optimal flow in order to kill everything and obtain the fabled 3 stars. But even if you are not a completionist, we think we've added quite a few new mechanics and gimmicks that will put a smile on your face ːsteamhappyː And while the death is still not very punishing, we've heard rumours that not getting hit will definitely help you obtain a high score ːsteammockingː
Even if the new UI has been teased lately, we are nevertheless eager to see how you find it ːsteamhappyː But today's update is equally as much about another important milestone - the rehaul of the single player missions. That's right, they were remade, and a star system was added as well. Ready to learn more? ːsteamhappyː
We wanted the Story gameplay to offer a different kind of challenge, one that combines the shoot'em'up feel with our Blink and Flip mechanics, and still make sense. The new waves require a lot more interaction and Blinking and finding the optimal flow in order to kill everything and obtain the fabled 3 stars. But even if you are not a completionist, we think we've added quite a few new mechanics and gimmicks that will put a smile on your face ːsteamhappyː And while the death is still not very punishing, we've heard rumours that not getting hit will definitely help you obtain a high score ːsteammockingː