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Steam News22 July 202624d ago

The patch is here!

Hello, everyone! We’ve just deployed patch to fix several critical connection issues, freezes, and bugs you’ve reported during the playtest.

In this update1

Full notes

Full Blindshot Arena update

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What changed

2 fixes0 additions1 change3 removals
  • Gameplay
  • Fixes
  • Performance
changedHello, everyone!We’ve just deployed patch to fix several critical connection issues, freezes, and bugs you’ve reported during the playtest. Here is what we've just updated:
fixedHello, everyone!Fixed the ‘black screen’ that could occur if a player disconnected during match initialisation
removedHello, everyone!Waiting for player actions (e.g. push force in Car Mode) is now correctly interrupted when the player disconnects — the match no longer freezes
removedHello, everyone!Scene loading no longer freezes if the connection is lost whilst changing locations
fixedHello, everyone!Fixed a crash that occurred when the winner of the previous mini-game left the lobby before the next one began
removedHello, everyone!In the music mini-game, repeated clicks after an error or cancelling the arrow no longer deduct extra attempts

Blindshot Arena changes

changedWe’ve just deployed patch to fix several critical connection issues, freezes, and bugs you’ve reported during the playtest. Here is what we've just updated:
fixedFixed the ‘black screen’ that could occur if a player disconnected during match initialisation
removedWaiting for player actions (e.g. push force in Car Mode) is now correctly interrupted when the player disconnects — the match no longer freezes
removedScene loading no longer freezes if the connection is lost whilst changing locations
fixedFixed a crash that occurred when the winner of the previous mini-game left the lobby before the next one began

Hello, everyone!

We’ve just deployed patch to fix several critical connection issues, freezes, and bugs you’ve reported during the playtest. Here is what we've just updated:

  • Fixed the ‘black screen’ that could occur if a player disconnected during match initialisation

  • Matches are now correctly cancelled and restarted if too many players leave the lobby

  • Waiting for player actions (e.g. push force in Car Mode) is now correctly interrupted when the player disconnects — the match no longer freezes

  • Scene loading no longer freezes if the connection is lost whilst changing locations

  • Fixed a crash that occurred when the winner of the previous mini-game left the lobby before the next one began

  • In the music mini-game, repeated clicks after an error or cancelling the arrow no longer deduct extra attempts

  • Minor tweaks to emotes, death logic in Car Mode, winner screens and the tutorial

  • General tweaks to the lobby’s initial behaviour and state synchronisation

Thanks for helping us test the game. Good luck in the arena!

Source

Steam News / 22 July 2026

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