Full notes
Full Blind Descent update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Balance
- UI and audio
Hi!
We are releasing more fixes and changes for the demo!
Infection destruction improved: targeting the core (instead of infection vines) now destroys all infections and their vines, improving the experience;
Infections reach their final stage more slowly;
Placeable items such as the leaf bed and tent require fewer materials;
Various performance improvements;
The water doesn't disappear from all crab shells after save-load;
You can't damage leaves with an axe anymore;
Added counter wise rotation, usable with the Q key;
In selectable dialogues, switching input methods no longer causes all action keys to appear on every reply;
Various action bar UI fixes;
Added an Open Map input action to key bindings;
The More Actions widget is now disabled when right-clicking a hotbar item;
Various floating items spaw fixes;
Now you can cancel the cooking after it was started.
Source
Changelog.gg summarizes and formats this update. How we read updates.
