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Steam News9 March 20188y ago

Level and collision update

List of changes for the past week. • The characteristics of the character's collision area changed, it is now longer and wider. • The collision area is not reflected on the X axis when you rotate the hero.

Full notes

Full Blind Boris update

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What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedList of changes for the past week. • The characteristics of the character's collision area changed, it is now longer and wider. • The collision area is not reflected on the X axis when you rotate the hero. • The walls around the stairs are cleaned and fused with common walls. • A bug with a gas mask on fixed. • Box collider on walls replaced by Polygons.

Blind Boris changes

fixedList of changes for the past week. • The characteristics of the character's collision area changed, it is now longer and wider. • The collision area is not reflected on the X axis when you rotate the hero. • The walls around the stairs are cleaned and fused with common walls. • A bug with a gas mask on fixed. • Box collider on walls replaced by Polygons.

List of changes for the past week. • The characteristics of the character's collision area changed, it is now longer and wider. • The collision area is not reflected on the X axis when you rotate the hero. • The walls around the stairs are cleaned and fused with common walls. • A bug with a gas mask on fixed. • Box collider on walls replaced by Polygons.

Source

Steam News / 9 March 2018

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