Full notes
Full 祝福:第一幕 Blessing Part I update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
Greetings, Players,
Since the release of PART I, we have received a great deal of feedback and suggestions. Thank you for your patience. During the development break for PART II, we have carried out a minor optimization pass on Act 1. The main changes are as follows:
Art & UI
Refined the PART I UI for greater simplicity and efficiency.
Character level is now viewable in the menu; Sword Stance has been integrated into Style, with a highlight effect when at maximum intensity.
Consolidated and removed some redundant assets.
Camera & Combat
Improved in-game camera movement for overall smoother motion.
Boss battle camera no longer shakes excessively when the player moves up or down.
Redesigned and enhanced certain Enhanced Sword Skill animations with new motion modules.
Adjusted combat feel and responsiveness.
Systems
Adjusted stats for some enemies.
Fixed several low-probability critical bugs.
The core goal of this update is to refine the PART I experience and ensure a smooth transition to future content.
PART II will be released as a FREE UPDATE for all owners of Blessing: PART I once completed. The story is still in development — thank you for your continued patience.
Source
Changelog.gg summarizes and formats this update. How we read updates.
