Blender 4.5.7 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties....
In this update3
Full notes
Full Blender update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
Performance
addedPatch NotesSeparate By Selection Issue. (#153227) * VSE: Adding Freeze Frame to either end of a video or image sequences crashed. (#147374) * VSE crashes when doing edits. (#146493) * VSE: Rendering a still preview while using proxies produces a broken image. (#150166) * crashing in sculpt mode, multires, Ctrl+Z. (#152087) * Blender instantly crashes when loading an incomplete exr file. (#152619) * Fix: restore accidentally changed default for 'Allow Negative Frames' pref. (b991f26937f913cb845617d3441ec7752f40ea95) * Crash on Redo in Sculpt Mode (Specific to Material Preview/Rendered Viewport). (#152005) * PyAPI: Potential loss of image due to unclear behaviour of `Image.pack()`. (#152638) * Outliner: Remap Users spawns multiple dialogs on top of each other. (#93814) * White artifacts when using Subsurface scattering in EEVEE (LTS 4.5.6). (#153373) * Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. (#148664) * Hard crash when jumping timeline with this grease pencil object. (#151908) * Dropping images into image editor fails. (#141496) * Very intermittent 'Writing to ID classes in this context is not allowed' when updating any property after rendering. (#114455) * Fix: UI: Instanced panels are drawn in incorrect tab. (6c7146532fc) * Freestyle: Crash in FRS_do_stroke_rendering when rendering during geometry updates (mesh batch cache race condition). (#151868) * Can’t drop asset from custom asset shelf if view scrolled. (#154248) * Bind Camera to Marker operator does not update all windows. (#152250) For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org
Blender changes
addedSeparate By Selection Issue. (#153227) * VSE: Adding Freeze Frame to either end of a video or image sequences crashed. (#147374) * VSE crashes when doing edits. (#146493) * VSE: Rendering a still preview while using proxies produces a broken image. (#150166) * crashing in sculpt mode, multires, Ctrl+Z. (#152087) * Blender instantly crashes when loading an incomplete exr file. (#152619) * Fix: restore accidentally changed default for 'Allow Negative Frames' pref. (b991f26937f913cb845617d3441ec7752f40ea95) * Crash on Redo in Sculpt Mode (Specific to Material Preview/Rendered Viewport). (#152005) * PyAPI: Potential loss of image due to unclear behaviour of `Image.pack()`. (#152638) * Outliner: Remap Users spawns multiple dialogs on top of each other. (#93814) * White artifacts when using Subsurface scattering in EEVEE (LTS 4.5.6). (#153373) * Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. (#148664) * Hard crash when jumping timeline with this grease pencil object. (#151908) * Dropping images into image editor fails. (#141496) * Very intermittent 'Writing to ID classes in this context is not allowed' when updating any property after rendering. (#114455) * Fix: UI: Instanced panels are drawn in incorrect tab. (6c7146532fc) * Freestyle: Crash in FRS_do_stroke_rendering when rendering during geometry updates (mesh batch cache race condition). (#151868) * Can’t drop asset from custom asset shelf if view scrolled. (#154248) * Bind Camera to Marker operator does not update all windows. (#152250) For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org
Blender 4.5.7 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.
Patch Notes
AdjustedSeparate By Selection Issue. (#153227) * VSEAdding Freeze Frame to either end of a video or image sequences crashed. (#147374) * VSE crashes when doing edits. (#146493) * VSE: Rendering a still preview while using proxies produces a broken image. (#150166) * crashing in sculpt mode, multires, Ctrl+Z. (#152087) * Blender instantly crashes when loading an incomplete exr file. (#152619) * Fix: restore accidentally changed default for 'Allow Negative Frames' pref. (b991f26937f913cb845617d3441ec7752f40ea95) * Crash on Redo in Sculpt Mode (Specific to Material Preview/Rendered Viewport). (#152005) * PyAPI: Potential loss of image due to unclear behaviour of `Image.pack()`. (#152638) * Outliner: Remap Users spawns multiple dialogs on top of each other. (#93814) * White artifacts when using Subsurface scattering in EEVEE (LTS 4.5.6). (#153373) * Compositor: Grouping a node with animation data (and removing sockets) leaves values without animation. (#148664) * Hard crash when jumping timeline with this grease pencil object. (#151908) * Dropping images into image editor fails. (#141496) * Very intermittent 'Writing to ID classes in this context is not allowed' when updating any property after rendering. (#114455) * Fix: UI: Instanced panels are drawn in incorrect tab. (6c7146532fc) * Freestyle: Crash in FRS_do_stroke_rendering when rendering during geometry updates (mesh batch cache race condition). (#151868) * Can’t drop asset from custom asset shelf if view scrolled. (#154248) * Bind Camera to Marker operator does not update all windows. (#152250) For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org
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