What changed
0 fixes1 addition0 changes0 removals
addedPatch NotesUser count corruption by bpy.ops.object.make_single_user. (#149541) * Bone in-between slider is drawn on top of the header. (#147705) * Grease Pencil: Crash when pasting strokes when the object has no materials. (#149837) * VSE: Preview doesn’t update when editing "Frame Number" in Speed Control. (#149765) * Sculpt Mode Crash With Grab 2D Brush While "Grab Active Vertex" Enabled. (#149795) * OSL Custom Camera Rendering has Memory Leak. (#145985) * Default Values on Noise Modifier in the Graph Editor set to 0 instead of 1. (#149942) * Graph Editor goes blank if Preview Range and Normalize are enabled. (#150036) * Remesh converts vertex groups to regular attributes. (#150016) * Curve sculpt mode: Pressing shift to temporarily switch to the Smooth brush doesn't work. (#149437) * Crash in vertex paint after redoing. (#150014) * Reference Sheres are offset to the bottom and cropped, when tool header and 3d view header are flipped to the bottom. (#149843) * Crash redoing sculpt move. (#150257) * Fix: glTF exporter: Fix lamp temperature convertion. (d985b2e6ecc) * Compositor: AOV causes viewport to stop updating. (#150019) * Fix: glTF exporter: Fix exporting not normalized lamp. (3a970cff93d) * Broken selection drawing for flat objects in ortho view. (#139555) * Baking animation removes constraints from linked file. (#149724) * Sculpt Pose brush Squash & Strech deformation sets mesh position to -nan(ind). (#130465) * Action should not be re-used when it comes from linked file. (#150289) * NlaStrip creation doesn't respect name parameter. (#150408) * [linux] copying on the steam version of blender crashes steam and then blender when you try to re open it. (#150414) * Face Selection doesn't work properly when mesh is displayed as wire in Solid mode - Vulkan AMD GPU. (#150336) * Fix: Make script_pyapi_bpy_driver_secure_eval pass with python >3.11. (56f74eb24f4) * Image data-block can not load images on EEVEE (but works in Cycles). (#149039) * Grease Pencil draw on to the surface issue. (#141896) * Undoing brushstrokes in texture paint doesn't visually happen until viewport camera is moved (in Viewport). (#150957) * Blender crashes on launch, ERROR (17): SharedMemory : handle_: File exists. (#146596) * [Cycles Multi GPU + OSL] Normal mapping causes crash. (#150441) * Grease pencil: Lineart not working at all. (#149217) * LineArt modifier: Simplify > Sample mode crashes blender (segmentation fault). (#149567) * Blender 5.0 crash when rendering with GPU compositor and compositing tree. (#151033) * USD Imports with duplicate blend shape names inside the same skeleton root prim crash. (#148569) * [crash] CompositorNodeKeyingScreen. (#151572) * Geometry Nodes: wrong baked cache frame range when using packed bakes. (#151676) * Asset Browser operators resets Pose Asset preview. (#151760) * Blender breackdowner only affects active rig with 2 rigs linked. (#150364) * Crash when copying Workspace. (#151744) * Core: Fix (unreported) issue in Main merge code with linked data. (dce5f7904ae) * Compositor: Denoising EXR sequences accumulates memory with each frame. (#151940) * crash when importing asset. (#152215) * Crashing when trying to use Pose brush. (#152292) * Asset browser screenshot preview is incorrect while in camera view. (#145599) * Viewport render region (can be enabled with Ctrl+B) is broken in blender 5.0 when using Eevee with the walk navigation and fly nagivation modes. (#151586) * UX Issue: Line art 'Depth Offset' is far too sensitive. (#152609) * Fix: fix b-bone keying set property identifiers. (f1193a0bd67) * `Copy Driver to Selected` does not overwrite existing driver. (#152624) * Triangles to Quads "Compare Color Attributes" ignores float colors. (#152040) * Fix: renaming pose bones via F2 does not refresh the Outliner. (ee9f1f4d528) * Normals become broken after Separate By Material operation. (#151083) * Geometry Nodes, Python: Linear Arrow Gizmo crashes Blender when python modal operator finishes. (#151241) * Activating a camera from the Outliner "Blender File" view clears the scene camera. (#151425) * Grease Pencil: Crash when weightpainting after Convert to GP from Mesh due to no vertex group selected. (#151841) * Lattice UVW input Glitch. (#71397) * Outliner: Moving collections reorders or deletes them unexpectedly. (#150676) * Hair Curves: Can't select curves additively with the Select Brush. (#152228) * LTS: Video editor crash with 1055 png sequence. (#152099) * Regression: Copy Global Transform fails when using Available keying set. (#152216) * Texture Paint is NOT SHOWING selected faces, but shows EVERYTHING. (#144035) * Walk navigation causes EEVEE camera view to render incorrectly. (#153033) For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org
Blender changes
addedUser count corruption by bpy.ops.object.make_single_user. (#149541) * Bone in-between slider is drawn on top of the header. (#147705) * Grease Pencil: Crash when pasting strokes when the object has no materials. (#149837) * VSE: Preview doesn’t update when editing "Frame Number" in Speed Control. (#149765) * Sculpt Mode Crash With Grab 2D Brush While "Grab Active Vertex" Enabled. (#149795) * OSL Custom Camera Rendering has Memory Leak. (#145985) * Default Values on Noise Modifier in the Graph Editor set to 0 instead of 1. (#149942) * Graph Editor goes blank if Preview Range and Normalize are enabled. (#150036) * Remesh converts vertex groups to regular attributes. (#150016) * Curve sculpt mode: Pressing shift to temporarily switch to the Smooth brush doesn't work. (#149437) * Crash in vertex paint after redoing. (#150014) * Reference Sheres are offset to the bottom and cropped, when tool header and 3d view header are flipped to the bottom. (#149843) * Crash redoing sculpt move. (#150257) * Fix: glTF exporter: Fix lamp temperature convertion. (d985b2e6ecc) * Compositor: AOV causes viewport to stop updating. (#150019) * Fix: glTF exporter: Fix exporting not normalized lamp. (3a970cff93d) * Broken selection drawing for flat objects in ortho view. (#139555) * Baking animation removes constraints from linked file. (#149724) * Sculpt Pose brush Squash & Strech deformation sets mesh position to -nan(ind). (#130465) * Action should not be re-used when it comes from linked file. (#150289) * NlaStrip creation doesn't respect name parameter. (#150408) * [linux] copying on the steam version of blender crashes steam and then blender when you try to re open it. (#150414) * Face Selection doesn't work properly when mesh is displayed as wire in Solid mode - Vulkan AMD GPU. (#150336) * Fix: Make script_pyapi_bpy_driver_secure_eval pass with python >3.11. (56f74eb24f4) * Image data-block can not load images on EEVEE (but works in Cycles). (#149039) * Grease Pencil draw on to the surface issue. (#141896) * Undoing brushstrokes in texture paint doesn't visually happen until viewport camera is moved (in Viewport). (#150957) * Blender crashes on launch, ERROR (17): SharedMemory : handle_: File exists. (#146596) * [Cycles Multi GPU + OSL] Normal mapping causes crash. (#150441) * Grease pencil: Lineart not working at all. (#149217) * LineArt modifier: Simplify > Sample mode crashes blender (segmentation fault). (#149567) * Blender 5.0 crash when rendering with GPU compositor and compositing tree. (#151033) * USD Imports with duplicate blend shape names inside the same skeleton root prim crash. (#148569) * [crash] CompositorNodeKeyingScreen. (#151572) * Geometry Nodes: wrong baked cache frame range when using packed bakes. (#151676) * Asset Browser operators resets Pose Asset preview. (#151760) * Blender breackdowner only affects active rig with 2 rigs linked. (#150364) * Crash when copying Workspace. (#151744) * Core: Fix (unreported) issue in Main merge code with linked data. (dce5f7904ae) * Compositor: Denoising EXR sequences accumulates memory with each frame. (#151940) * crash when importing asset. (#152215) * Crashing when trying to use Pose brush. (#152292) * Asset browser screenshot preview is incorrect while in camera view. (#145599) * Viewport render region (can be enabled with Ctrl+B) is broken in blender 5.0 when using Eevee with the walk navigation and fly nagivation modes. (#151586) * UX Issue: Line art 'Depth Offset' is far too sensitive. (#152609) * Fix: fix b-bone keying set property identifiers. (f1193a0bd67) * `Copy Driver to Selected` does not overwrite existing driver. (#152624) * Triangles to Quads "Compare Color Attributes" ignores float colors. (#152040) * Fix: renaming pose bones via F2 does not refresh the Outliner. (ee9f1f4d528) * Normals become broken after Separate By Material operation. (#151083) * Geometry Nodes, Python: Linear Arrow Gizmo crashes Blender when python modal operator finishes. (#151241) * Activating a camera from the Outliner "Blender File" view clears the scene camera. (#151425) * Grease Pencil: Crash when weightpainting after Convert to GP from Mesh due to no vertex group selected. (#151841) * Lattice UVW input Glitch. (#71397) * Outliner: Moving collections reorders or deletes them unexpectedly. (#150676) * Hair Curves: Can't select curves additively with the Select Brush. (#152228) * LTS: Video editor crash with 1055 png sequence. (#152099) * Regression: Copy Global Transform fails when using Available keying set. (#152216) * Texture Paint is NOT SHOWING selected faces, but shows EVERYTHING. (#144035) * Walk navigation causes EEVEE camera view to render incorrectly. (#153033) For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org
Blender 4.5.6 LTS features important bug fixes. It is released on the v4.5 - Stable - LTS branch. You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.5 - Stable - Stable.
Patch Notes
User count corruption by bpy.ops.object.make_single_user. (#149541) * Bone in-between slider is drawn on top of the header. (#147705) * Grease Pencil: Crash when pasting strokes when the object has no materials. (#149837) * VSE: Preview doesn’t update when editing "Frame Number" in Speed Control. (#149765) * Sculpt Mode Crash With Grab 2D Brush While "Grab Active Vertex" Enabled. (#149795) * OSL Custom Camera Rendering has Memory Leak. (#145985) * Default Values on Noise Modifier in the Graph Editor set to 0 instead of 1. (#149942) * Graph Editor goes blank if Preview Range and Normalize are enabled. (#150036) * Remesh converts vertex groups to regular attributes. (#150016) * Curve sculpt mode: Pressing shift to temporarily switch to the Smooth brush doesn't work. (#149437) * Crash in vertex paint after redoing. (#150014) * Reference Sheres are offset to the bottom and cropped, when tool header and 3d view header are flipped to the bottom. (#149843) * Crash redoing sculpt move. (#150257) * Fix: glTF exporter: Fix lamp temperature convertion. (d985b2e6ecc) * Compositor: AOV causes viewport to stop updating. (#150019) * Fix: glTF exporter: Fix exporting not normalized lamp. (3a970cff93d) * Broken selection drawing for flat objects in ortho view. (#139555) * Baking animation removes constraints from linked file. (#149724) * Sculpt Pose brush Squash & Strech deformation sets mesh position to -nan(ind). (#130465) * Action should not be re-used when it comes from linked file. (#150289) * NlaStrip creation doesn't respect name parameter. (#150408) * [linux] copying on the steam version of blender crashes steam and then blender when you try to re open it. (#150414) * Face Selection doesn't work properly when mesh is displayed as wire in Solid mode - Vulkan AMD GPU. (#150336) * Fix: Make script_pyapi_bpy_driver_secure_eval pass with python >3.11. (56f74eb24f4) * Image data-block can not load images on EEVEE (but works in Cycles). (#149039) * Grease Pencil draw on to the surface issue. (#141896) * Undoing brushstrokes in texture paint doesn't visually happen until viewport camera is moved (in Viewport). (#150957) * Blender crashes on launch, ERROR (17): SharedMemory : handle_: File exists. (#146596) * [Cycles Multi GPU + OSL] Normal mapping causes crash. (#150441) * Grease pencil: Lineart not working at all. (#149217) * LineArt modifier: Simplify > Sample mode crashes blender (segmentation fault). (#149567) * Blender 5.0 crash when rendering with GPU compositor and compositing tree. (#151033) * USD Imports with duplicate blend shape names inside the same skeleton root prim crash. (#148569) * [crash] CompositorNodeKeyingScreen. (#151572) * Geometry Nodes: wrong baked cache frame range when using packed bakes. (#151676) * Asset Browser operators resets Pose Asset preview. (#151760) * Blender breackdowner only affects active rig with 2 rigs linked. (#150364) * Crash when copying Workspace. (#151744) * Core: Fix (unreported) issue in Main merge code with linked data. (dce5f7904ae) * Compositor: Denoising EXR sequences accumulates memory with each frame. (#151940) * crash when importing asset. (#152215) * Crashing when trying to use Pose brush. (#152292) * Asset browser screenshot preview is incorrect while in camera view. (#145599) * Viewport render region (can be enabled with Ctrl+B) is broken in blender 5.0 when using Eevee with the walk navigation and fly nagivation modes. (#151586) * UX Issue: Line art 'Depth Offset' is far too sensitive. (#152609) * Fix: fix b-bone keying set property identifiers. (f1193a0bd67) * `Copy Driver to Selected` does not overwrite existing driver. (#152624) * Triangles to Quads "Compare Color Attributes" ignores float colors. (#152040) * Fix: renaming pose bones via F2 does not refresh the Outliner. (ee9f1f4d528) * Normals become broken after Separate By Material operation. (#151083) * Geometry Nodes, Python: Linear Arrow Gizmo crashes Blender when python modal operator finishes. (#151241) * Activating a camera from the Outliner "Blender File" view clears the scene camera. (#151425) * Grease Pencil: Crash when weightpainting after Convert to GP from Mesh due to no vertex group selected. (#151841) * Lattice UVW input Glitch. (#71397) * Outliner: Moving collections reorders or deletes them unexpectedly. (#150676) * Hair Curves: Can't select curves additively with the Select Brush. (#152228) * LTS: Video editor crash with 1055 png sequence. (#152099) * Regression: Copy Global Transform fails when using Available keying set. (#152216) * Texture Paint is NOT SHOWING selected faces, but shows EVERYTHING. (#144035) * Walk navigation causes EEVEE camera view to render incorrectly. (#153033) For a detailed list of bug fixes in each release, see 4.5 LTS releases on blender.org
LTS Program
Learn more about the LTS program on blender.org
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