Full notes
Full Bleak Faith: Forsaken update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Workshop
Bleak Faith: Forsaken changes
Changes:
Loading screen now offers scrollable tutorials. - Same tutorials can be read under the Tutorial section during the pause menu. - Monastery and Blok6147 received some visual upgrades. - New Weapon in the Monastery: Halberd. - Ladder sliding added. - Archinqusitor Belisarius sentinels can now be locked-onto. - The continue game panel now also displays the last time that character has been played.
Balancing:
Pestilence now ignores friendly targets. - Pestilence now also applies to the rest of the debuffs. - Wormlord now deals set damage instead of % based. - Nurgei the Blademaster now has an internal cooldown on dodges. - Reduced how often the Silicon Visage goes airborne. - Reduced how often Konrad the Traitor uses distance closers. - Reduced how often Konrad the Traitor uses block breaker attacks. - Increased visibility of Konrad the Traitors spear ability. - Reduced number of the rings on Konrad the Traitors shockwave ability to better telegraph it. - Technomancy projectiles now also apply leeches. - Minimum leech amount set to 1. - Adjusted damage and health of several late game enemies. - Increased internal cooldown of Archinquisitor Belisarius sentinels. - Reduced the armor ratings of Archinquisitor Belisarius sentinels. - Mk4 Handler Echo now also has a small chance to drop from any loot if it wasn't previously looted and at least 5 bosses have been killed. - Greater Restorative Fluids can now be looted earlier in the progression. - Enemies are now using Regenerative Fluids instead of Restorative Fluids.
Fixes:
Fixed some of the pop-up messages not being displayed fully. - Fixed arrows sometimes missing enemies at point blank range. - Arrow HUD now properly displays the count for remaining Flux Arrows. - The issue where ghosts sometimes deal massive damage has been fixed. - Fixed Konrad the Traitor AI sometimes going idle at the beginning of the encounter. - Fixed some of Konrad the Traitors' abilities remaining on the ground post player death. - Fixed Titan Slayers Gear drop rate. - Fixed enemies sometimes doing slow motion attacks. - Fixed certain areas where arrows and technomancy projectiles wouldn't work. - Visibility of lightning abilities casted by enemies in the Rain District has been increased. - Fixed Storm of Judgement using Hammer of Faith voice line. - Ragdolled players can no longer be pushed through the boss arena. - Fixed checkpoints sometimes not registering unlock of fast travel locations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
