Full notes
Full Blazing Strike update
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What changed
0 fixes0 additions1 change0 removals
- UI and audio
changedStory Mode: - option to exit during cutscenes. - auto-save - text update and bug fix - Arcade Mode: - option to toggle hazards - randomized opponents - Gameplay: - A regular rush parry now makes the defending character get knocked back. - A rush parry during when the attacking character's rush meter is empty, makes the attacker get knocked back. - fine-tuned character movement speed and juggle physics - minor bug fix - UI - updated UI - option to randomly select stage - xbox controller UI support
Blazing Strike changes
changedStory Mode: - option to exit during cutscenes. - auto-save - text update and bug fix - Arcade Mode: - option to toggle hazards - randomized opponents - Gameplay: - A regular rush parry now makes the defending character get knocked back. - A rush parry during when the attacking character's rush meter is empty, makes the attacker get knocked back. - fine-tuned character movement speed and juggle physics - minor bug fix - UI - updated UI - option to randomly select stage - xbox controller UI support
This patch brings the following update:
- Story Mode- option to exit during cutscenes. - auto-save - text update and bug fix - Arcade Mode: - option to toggle hazards - randomized opponents - Gameplay: - A regular rush parry now makes the defending character get knocked back. - A rush parry during when the attacking character's rush meter is empty, makes the attacker get knocked back. - fine-tuned character movement speed and juggle physics - minor bug fix - UI - updated UI - option to randomly select stage - xbox controller UI support
Source
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