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Steam News12 August 20196y ago

Blazing Chrome - Update 021C

Greetings soldiers, On behalf of the whole development team, we'd like to thank you for your continuous support since Blazing Chrome release.

Full notes

Full Blazing Chrome update

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Repeated intro

Greetings soldiers, On behalf of the whole development team, we'd like to thank you for your continuous support since Blazing Chrome release. We're now ready to deploy a new update that brings fixed and improvements in-game. Please check out the changelog detailed below: What's new? +Added Speedrun Timer in the Score Screen

What changed

2 fixes0 additions0 changes0 removals
  • Fixes
  • UI and audio
fixedGreetings soldiers, On behalf of the whole development team, we'd like to thank you for your continuous support since Blazing Chrome release. We're now ready to deploy a new update that brings fixed and improvements in-game. Please check out the changelog detailed below: What's new? +Added Speedrun Timer in the Score Screen
fixed+Added New Filter Options +Added damage to the air dash for the Melee characters (Raijin & Suhaila) +Added a separated Cooldown for the MELEE ATTACKS +Added invincibility frames to the ROLL movement +Added the possibility to skip the ending cutscenes and credits after beating the game for the first time -Removed the Abort Mission option from the HARDCORE difficulty IMPROVEMENTS ▲Improved performance on the Walker bosses (Mission 4) ▲Improved performance on Mission 5 (Snow Stage) ▲Improved Respawn Algorithm UPDATES ↺Updated Boss 02 & 06 Shock Particle (Improved Visibility) ↺Updated New Particle Effects for Walkers Flamethrower BUGS FIXES ☑Fixed the hitboxes for the items on the bike stages (Mission 2 & 5), making it easier to collect ☑Fixed a bug where Boss from Mission 2 could stop doing any attacks after having his head destroyed ☑Fixed Gunship sprite on Mission 6 (should be damaged) ☑Fixed a bug where the player sometimes could get respawned in the ceiling on Mission 3 ☑Fixed a bug where the player could not perform a dash with the melee characters while invincible (now cancels invincibility) ☑Fixed Melee Characters not receiving the proper upgrades on Boss 4 (BOSS RUSH) ☑Fixed Bike Soldiers Inside Trains ☑Fixed Commander Boss AI Behavior (Change Attack Distance after Shooting) ☑Fixed a bug where enemies were not being destroyed when fighting against the Walker boss (Mission 4), making the player vulnerable to attacks ☑Fixed a bug with the Bug (thats the name of the enemy, the little monster that grabs the item boxes) not correctly leaving the screen ☑Fixed a bug where the player could not ROLL while holding the AIM LOCK button ☑Fixed Steam Screenshots (Now properly uploads screenshots) ☑Fixed a bug on Steam where the game would not save the unlockables (Hardcore difficulty + secret characters) if the user had their steam overlay disabled ☑Fixed a bug with the LIEUTENANT ACHIEVEMENT not being unlocked after finishing the game on Normal/Hardcore ☑Fixed a bug with the falling platforms from Mission 4 becoming invisible

Blazing Chrome changes

fixedGreetings soldiers, On behalf of the whole development team, we'd like to thank you for your continuous support since Blazing Chrome release. We're now ready to deploy a new update that brings fixed and improvements in-game. Please check out the changelog detailed below: What's new? +Added Speedrun Timer in the Score Screen
fixed+Added New Filter Options +Added damage to the air dash for the Melee characters (Raijin & Suhaila) +Added a separated Cooldown for the MELEE ATTACKS +Added invincibility frames to the ROLL movement +Added the possibility to skip the ending cutscenes and credits after beating the game for the first time -Removed the Abort Mission option from the HARDCORE difficulty IMPROVEMENTS ▲Improved performance on the Walker bosses (Mission 4) ▲Improved performance on Mission 5 (Snow Stage) ▲Improved Respawn Algorithm UPDATES ↺Updated Boss 02 & 06 Shock Particle (Improved Visibility) ↺Updated New Particle Effects for Walkers Flamethrower BUGS FIXES ☑Fixed the hitboxes for the items on the bike stages (Mission 2 & 5), making it easier to collect ☑Fixed a bug where Boss from Mission 2 could stop doing any attacks after having his head destroyed ☑Fixed Gunship sprite on Mission 6 (should be damaged) ☑Fixed a bug where the player sometimes could get respawned in the ceiling on Mission 3 ☑Fixed a bug where the player could not perform a dash with the melee characters while invincible (now cancels invincibility) ☑Fixed Melee Characters not receiving the proper upgrades on Boss 4 (BOSS RUSH) ☑Fixed Bike Soldiers Inside Trains ☑Fixed Commander Boss AI Behavior (Change Attack Distance after Shooting) ☑Fixed a bug where enemies were not being destroyed when fighting against the Walker boss (Mission 4), making the player vulnerable to attacks ☑Fixed a bug with the Bug (thats the name of the enemy, the little monster that grabs the item boxes) not correctly leaving the screen ☑Fixed a bug where the player could not ROLL while holding the AIM LOCK button ☑Fixed Steam Screenshots (Now properly uploads screenshots) ☑Fixed a bug on Steam where the game would not save the unlockables (Hardcore difficulty + secret characters) if the user had their steam overlay disabled ☑Fixed a bug with the LIEUTENANT ACHIEVEMENT not being unlocked after finishing the game on Normal/Hardcore ☑Fixed a bug with the falling platforms from Mission 4 becoming invisible

+Added New Filter Options +Added damage to the air dash for the Melee characters (Raijin & Suhaila) +Added a separated Cooldown for the MELEE ATTACKS +Added invincibility frames to the ROLL movement +Added the possibility to skip the ending cutscenes and credits after beating the game for the first time -Removed the Abort Mission option from the HARDCORE difficulty IMPROVEMENTS ▲Improved performance on the Walker bosses (Mission 4) ▲Improved performance on Mission 5 (Snow Stage) ▲Improved Respawn Algorithm UPDATES ↺Updated Boss 02 & 06 Shock Particle (Improved Visibility) ↺Updated New Particle Effects for Walkers Flamethrower BUGS FIXES ☑Fixed the hitboxes for the items on the bike stages (Mission 2 & 5), making it easier to collect ☑Fixed a bug where Boss from Mission 2 could stop doing any attacks after having his head destroyed ☑Fixed Gunship sprite on Mission 6 (should be damaged) ☑Fixed a bug where the player sometimes could get respawned in the ceiling on Mission 3 ☑Fixed a bug where the player could not perform a dash with the melee characters while invincible (now cancels invincibility) ☑Fixed Melee Characters not receiving the proper upgrades on Boss 4 (BOSS RUSH) ☑Fixed Bike Soldiers Inside Trains ☑Fixed Commander Boss AI Behavior (Change Attack Distance after Shooting) ☑Fixed a bug where enemies were not being destroyed when fighting against the Walker boss (Mission 4), making the player vulnerable to attacks ☑Fixed a bug with the Bug (thats the name of the enemy, the little monster that grabs the item boxes) not correctly leaving the screen ☑Fixed a bug where the player could not ROLL while holding the AIM LOCK button ☑Fixed Steam Screenshots (Now properly uploads screenshots) ☑Fixed a bug on Steam where the game would not save the unlockables (Hardcore difficulty + secret characters) if the user had their steam overlay disabled ☑Fixed a bug with the LIEUTENANT ACHIEVEMENT not being unlocked after finishing the game on Normal/Hardcore ☑Fixed a bug with the falling platforms from Mission 4 becoming invisible

Source

Steam News / 12 August 2019

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