Full notes
Full Blazend update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Further quality-of-life improvements thanks to suggestions and feedback from various players! This update also comes with various small bug fixes.
Difficulty Levels now save
Added additional ending screens that give cheat codes depending on what difficulty is cleared
Adjusted enemy health pools for large enemies and bosses
Added function in options that allows players to adjust starting lives, allowing up to 5 lives
Added QOL improvement that shows player continues at all times on the HUD
Added more detail to the tutorial, tutorial can also be toggled from main menu
Prevented player from shooting or bombing during a dialogue scene
All dialogue font has been changed to support unique resolution displays, preventing the text from being cut off at certain points
TATE mode is still being worked on as I have experienced issues with pixel distortion while resizing the game to fit vertically,
Thank you all!
Source
Changelog.gg summarizes and formats this update. How we read updates.
