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Steam News7 August 20223y ago

Steam Workshop - 0.1.8 modding support

Steam Workshop and player-made mods are now officially available with this patch. Although the menu has already been accessible for a few days, it was mostly intended for testing.

Full notes

Full BLASTRONAUT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions3 changes0 removals
  • Workshop
  • Gameplay
  • UI and audio
  • Performance
changedSteam Workshop and player-made mods are now officially available with this patch. Although the menu has already been accessible for a few days, it was mostly intended for testing.
addedWith the release of this patch, there are also two new example mods from Permuvich: 1. PCORP Prototype Minigun - adds a new type of weapon to the game. 2. PCORP Prototype Beam Drone - adds a custom drone hunt scenario with some beam drones.
addedPatch notes Editor improvements: 1. Color picker field added. 2. Sound file preview added when selecting sounds from the file panel. 3. Explosion and machine animations support custom packages. 4. Editor UI theme updated to show correct button images. 5. Option to add multiple enemies per biome. 6. Option to decrease the projectile bounce velocity through bounce coefficient.
changedGameplay changes: 7. Gel projectiles are now damaging enemies. 8. Gel projectiles are now damaging other players. 9. Tier 3 and 4 gel weapons buffed and projectile colours changed. 10. Default autosave time increased from 1 to 3 minutes to decrease save-related lag.
addedAfter this patch, we will start directing our focus toward the next big update, and the frequency of smaller patches will decrease. The development of the next update will take around 3 months, and it will bring some new exciting content as well as some most requested features (to be announced soon).
changedPS! Please let me know in Discord if you discover any bugs or crashes.
Default autosave time13minutesDefault autosave time increased, buff

Steam Workshop and player-made mods are now officially available with this patch. Although the menu has already been accessible for a few days, it was mostly intended for testing.

With the release of this patch, there are also two new example mods from Permuvich:

  1. PCORP Prototype Minigun - adds a new type of weapon to the game.
  2. PCORP Prototype Beam Drone - adds a custom drone hunt scenario with some beam drones.

Patch notes Editor improvements:

  1. Color picker field added.
  2. Sound file preview added when selecting sounds from the file panel.
  3. Explosion and machine animations support custom packages.
  4. Editor UI theme updated to show correct button images.
  5. Option to add multiple enemies per biome.
  6. Option to decrease the projectile bounce velocity through bounce coefficient.

Gameplay changes: 7. Gel projectiles are now damaging enemies. 8. Gel projectiles are now damaging other players. 9. Tier 3 and 4 gel weapons buffed and projectile colours changed. 10. Default autosave time increased from 1 to 3 minutes to decrease save-related lag.

After this patch, we will start directing our focus toward the next big update, and the frequency of smaller patches will decrease. The development of the next update will take around 3 months, and it will bring some new exciting content as well as some most requested features (to be announced soon).

PS! Please let me know in Discord if you discover any bugs or crashes.

Source

Steam News / 7 August 2022

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