Full notes
Full BlastFort update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- Compatibility
- Server
- Gameplay
BlastFort changes
Added the ultimate achievement: Get a score of 100,000 in singleplayer in the Hell Scape map using only an Assault Rifle and Grenades, while not catching fire at all! (we're not even sure if that's possible)
Fixed issues with multiplayer crashing for peers for no reason
Added support for custom WebRTC WebSocket servers to ensure future compatibility (Officially Supported Signaling Server)
Fixed an issue causing Forcefields/Grenades to not work correctly in multiplayer on touch devices
Updated physics iterations for Forcefields/Grenades
Fixed a bug causing the game to hang upon the games end due to repeated snapshots
Fixed a bug causing the on screen keyboard to display the wrong selector over the space bar
Source
Changelog.gg summarizes and formats this update. How we read updates.
