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Steam News8 July 20232y ago

Update 1.0.6

New streak system: Streak now will multiply damage. Now the streak increases by every shot in marker and ability usage, not only by hitting the enemies. The streak will divide by 2 on death.

Full notes

Full BlasterBeat update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Maps
changedNew streak system:Streak now will multiply damage.
addedNew trackNew track by Ijenta — “Closer pt.2”.
addedNew trackUpdated track “Closer pt.1” with new marker map and sound!
addedMaps visual updateUpdated tutorial map with new lighting for easy navigation.
addedMaps visual updateNew objects and overall visual polish of the maps Mermaid Castle, Factory, Stage on Cliff and Tower!
fixedLife improvements:Fixed interface incorrect behavior on small size monitors. Now chat, settings and other screens work correctly on square resolutions.

New streak system:

  • Streak now will multiply damage.

  • Now the streak increases by every shot in marker and ability usage, not only by hitting the enemies.

  • The streak will divide by 2 on death.

  • Now you can miss 2 shots in rhythm every 10 streak points and after that you will lose the streak.

With this update, we want to increase musicality and encourage players who are not spamming buttons and follow the rhythm.

New track

  • New track by Ijenta — “Closer pt.2”.

  • Updated track “Closer pt.1” with new marker map and sound!

Maps visual update

  • Updated tutorial map with new lighting for easy navigation.

  • New objects and overall visual polish of the maps Mermaid Castle, Factory, Stage on Cliff and Tower!

Life improvements:

  • Fixed interface incorrect behavior on small size monitors. Now chat, settings and other screens work correctly on square resolutions.

  • Increased health packs radius.

  • Fixed “Set is ready button” in lobby.

  • Minor HUD changes.

Source

Steam News / 8 July 2023

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