Full notes
Full Blameless update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
First off, don't let the size of the update fool you, I changed a couple of models and had to re-bake the lightmaps, hence there is around 73MB update. But it mostly contains fixes. If you have previous progress, I highly recommend starting a new game instead so that all these fixes can properly propagate to the checkpoints feature. Fixes:
Environment clipping should work fine
Interactions (that allowed this previously) can no longer be triggered through the wall
Yard fence should no longer let the player go through
Removed the scaffolding diagonal pole (to avoid any remaining confusion)
The state of the game should be restored correctly upon loading from checkpoint
Hopefully, falling through the ground upon load should be no issue any more
Updated character models
Known issues still present:
Flashlight resets upon loading from checkpoint - my recommendation, avoid picking it back up :)
The player will go through the stairway if crouching under and standing up - my recommendation, don't crouch under the stairway :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
