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Steam News18 April 20262mo ago

Playtest Results and What’s Next!

Hello everyone! Over the past weeks, we’ve been carefully reviewing all the feedback from the Playtest. Before we get into what we’re improving next, here’s a quick look at the results.

In this update3

Full notes

Full Blades For Hire update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Events
  • Gameplay
  • UI and audio
  • Balance
changedPlayers who joined the Playtest: 3,500 Players who completed the challenge and earned the "Old Guard" achievement: 269
changedThank you all for taking part! All 269 players who completed the challenge will receive their reward when the game launches.
addedMain priorities:Combat controls — We’ve decided to add a manual target selection system. Auto-battle will remain available as an optional mode. We’re also improving the auto-battle system to make its behavior more consistent and logical.
changedAdditional improvements:More detailed tutorials and tooltips.
changedAdditional improvements:Bug fixes and balance improvements.

Blades For Hire changes

changedPlayers who joined the Playtest: 3,500 Players who completed the challenge and earned the "Old Guard" achievement: 269
changedThank you all for taking part! All 269 players who completed the challenge will receive their reward when the game launches.
addedCombat controls — We’ve decided to add a manual target selection system. Auto-battle will remain available as an optional mode. We’re also improving the auto-battle system to make its behavior more consistent and logical.
changedMore detailed tutorials and tooltips.
changedBug fixes and balance improvements.

Hello everyone!

Over the past weeks, we’ve been carefully reviewing all the feedback from the Playtest. Before we get into what we’re improving next, here’s a quick look at the results.

Players who joined the Playtest: 3,500 Players who completed the challenge and earned the "Old Guard" achievement: 269

Thank you all for taking part! All 269 players who completed the challenge will receive their reward when the game launches.

What We’re Working On

Main priorities:

  • Combat controls — We’ve decided to add a manual target selection system. Auto-battle will remain available as an optional mode. We’re also improving the auto-battle system to make its behavior more consistent and logical.

  • Loyalty system — The full version will include more ways to manage loyalty, both in and out of combat. We’re also smoothing out the sharp loyalty swings that can happen during quests.

  • Content (quests, items, character classes, perks, tactics, and overall game length) — The full version will feature significantly more content across the board.

Additional improvements:

  • Saving party presets, so you won’t have to rebuild your group every time you send them on a mission.

  • Showing loyalty-related stats during recruitment.

  • More detailed tutorials and tooltips.

  • Bug fixes and balance improvements.

Source

Steam News / 18 April 2026

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