HomeGamesUpdatesPricingMethodology
Steam News17 March 20197y ago

Free-To-Play Patch 1, lots of crash fixes!

Hey everyone! We've been extremely hard at work since the Free To Play release to make as many fixes as possible.

Full notes

Full Blade Symphony update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! We've been extremely hard at work since the Free To Play release to make as many fixes as possible. If you're not on our Discord , I've explained there that this is the priority of our work at the moment:

What changed

13 fixes0 additions6 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • Events
changedCrashes
changedPerformance Issues
changedGameplay preventing Bugs
changedGameplay Features
changedGraphical Improvements
changedSince release, we've worked hard on fixing lots of server and game crashes, and will continue to monitor the crash reporter. Thanks so much to everyone who has helped out by sending in their crashes, so that we could take care of them! Also, this patch contains the exclusive items for current owners, so that we may give them out. We will be doing so over the next 24 hours, via an API change. Additionally, there should be a lot less items showing as unimplemented. We're still working on getting these taken care of. As always, thanks for playing, and let us know if you see any problems !

Blade Symphony changes

changedCrashes
changedPerformance Issues
changedGameplay preventing Bugs
changedGameplay Features
changedGraphical Improvements
  1. Crashes

  2. Performance Issues

  3. Gameplay preventing Bugs

  4. Graphical Bugs

  5. Gameplay Features

  6. Graphical Improvements

Since release, we've worked hard on fixing lots of server and game crashes, and will continue to monitor the crash reporter. Thanks so much to everyone who has helped out by sending in their crashes, so that we could take care of them! Also, this patch contains the exclusive items for current owners, so that we may give them out. We will be doing so over the next 24 hours, via an API change. Additionally, there should be a lot less items showing as unimplemented. We're still working on getting these taken care of. As always, thanks for playing, and let us know if you see any problems!

Changelog since Free-To-Play Release

Fixes

  • Fixed game crash when Alt+Tabbing

  • Fixed server crash when players disconnected after throwing a homing weapon

  • Fixed game crash related to materials attempting to be destroyed that are null pointer

  • Fixed game crash due to client being unable to retrieve sound mixer capabilities

  • Fixed (hopefully) players sometimes falling through the world.

  • Fixed some swords showing as unimplemented

  • Fixed emblems showing the wrong challenge request in FFA mode

  • Fixed some players showing as invisible when in a duel

  • Fixed emblems sometimes not showing when the customization screen is open on the main menu

  • Fixed numerous water rendering, overlay and viewrender issues.

  • Fixed Sempre Solace being a Longsword, instead of a Jian

  • Fixed Shadow Note's scabbard not being attached to the hip

  • Fixed material issues with Spiked Scordatura

Source

Steam News / 17 March 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.