Full notes
Full Blade Symphony update
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Repeated intro
Hey everyone! We've been extremely hard at work since the Free To Play release to make as many fixes as possible. If you're not on our Discord , I've explained there that this is the priority of our work at the moment:
What changed
- Performance
- Gameplay
- Fixes
- Events
Blade Symphony changes
Crashes
Performance Issues
Gameplay preventing Bugs
Graphical Bugs
Gameplay Features
Graphical Improvements
Since release, we've worked hard on fixing lots of server and game crashes, and will continue to monitor the crash reporter. Thanks so much to everyone who has helped out by sending in their crashes, so that we could take care of them! Also, this patch contains the exclusive items for current owners, so that we may give them out. We will be doing so over the next 24 hours, via an API change. Additionally, there should be a lot less items showing as unimplemented. We're still working on getting these taken care of. As always, thanks for playing, and let us know if you see any problems!
Changelog since Free-To-Play Release
Fixes
Fixed game crash when Alt+Tabbing
Fixed server crash when players disconnected after throwing a homing weapon
Fixed game crash related to materials attempting to be destroyed that are null pointer
Fixed game crash due to client being unable to retrieve sound mixer capabilities
Fixed (hopefully) players sometimes falling through the world.
Fixed some swords showing as unimplemented
Fixed emblems showing the wrong challenge request in FFA mode
Fixed some players showing as invisible when in a duel
Fixed emblems sometimes not showing when the customization screen is open on the main menu
Fixed numerous water rendering, overlay and viewrender issues.
Fixed Sempre Solace being a Longsword, instead of a Jian
Fixed Shadow Note's scabbard not being attached to the hip
Fixed material issues with Spiked Scordatura
Source
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