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Steam News12 May 20251y ago

Switchblade - Version 1.2

Hi everyone! Here's a build to address some balancing changes. Added a grace period after teleporting either by the teleporter hazard or enemy, so that you can't accidentally run into pickups.

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Full Blade Rush update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Maps
addedAdded a grace period after teleporting either by the teleporter hazard or enemy , so that you can't accidentally run into pickups.
changedMade the map for One Big Minefield a little easier. The goal with that map was to introduce the Wall hazard and try to incentivise being aware of your surroundings, but it was too claustrophobic and harsh for that early in the game. I've updated it to try and keep that design, but make it less punishing.

Hi everyone!

Here's a build to address some balancing changes.

  • Added a grace period after

    teleporting either by the teleporter hazard or enemy

    , so that you can't accidentally run into pickups.

  • Made the map for One Big Minefield a little easier. The goal with that map was to introduce the Wall hazard and try to incentivise being aware of your surroundings, but it was too claustrophobic and harsh for that early in the game. I've updated it to try and keep that design, but make it less punishing.

Source

Steam News / 12 May 2025

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